Volibear Patch History
Explore the complete patch history of Volibear in LoL, including updates, changes, and adjustments over time.
Volibear
the Relentless Storm
Q
W
E
R
D
Win rate
65.00%
Pick rate
5.72%
Ban rate
3.78%
KDA
2.83
Patch 14.21 nerf
2024-10-22
E
Sky Splitter
- Cooldown 12 ⇒ Cooldown 14
Patch 14.7 nerf
2024-04-02
R
Stormbringer
- Cooldown 140/120/100 ⇒ Cooldown 160/135/110
Patch 14.6 nerf
2024-03-19
Q
Thundering Smash
- Bonus Movement Speed 12/17/22/27/32% ⇒ Bonus Movement Speed 12/16/20/24/28% (Note
R
Stormbringer
- Cooldown 130/115/100 ⇒ Cooldown 140/120/100 seconds
Patch 14.4 buff
2024-02-21
E
Sky Splitter
- Cooldown 13 seconds ⇒ Cooldown 12 seconds
Q
Thundering Smash
- Bonus Movement Speed 8/12/16/20/24% ⇒ Bonus Movement Speed 12/16/20/24/28% (Note
R
Stormbringer
- Cooldown 160/140/120 seconds ⇒ Cooldown 130/115/100 seconds
- Crowd Control Resistances during Leap Crowd Control Immune ⇒ Crowd Control Resistances during Leap Unstoppable
- Turret Disable Duration 3/4/5 seconds ⇒ Turret Disable Duration 2/3/4 seconds
Patch 13.14 buff
2023-07-18
P
The Relentless Storm
- Lightning Claws Magic Damage 11-60 (based on level) (+40% AP) ⇒ Lightning Claws Magic Damage 11-60 (based on level) (+50% AP)
W
Frenzied Maul
- Heal 20/35/50/65/80 (+8/10/12/14/16% of missing health) ⇒ Heal 20/35/50/65/80 (+8/11/14/17/20% of missing health)
Patch 13.9 buff
2023-05-02
W
Frenzied Maul
- Heal Ratio Based on Missing Health 7/8.5/10/11.5/13% ⇒ Heal Ratio Based on Missing Health 8/10/12/14/16%
- Physical Damage 5/30/55/80/105 (+100% AD) (+ 5% bonus health) ⇒ Physical Damage 5/30/55/80/105 (+100% AD) (+ 6% bonus health)
Patch 12.13 nerf
2022-07-12
E
Sky Splitter
- Damage 80/110/140/170/200 (+80% AP) (+11/12/13/14/15% of target's maximum health) ⇒ Damage 80/110/140/170/200 (+80% AP) (+9/10/11/12/13% of target's maximum health)
- Damage cap against non-champions 750 ⇒ Damage cap against non-champions 650
Q
Thundering Smash
- Bonus move speed 10/14/18/22/26% ⇒ Bonus move speed 8/12/16/20/24%
- Damage 20/40/60/80/100 (+120% bonus AD) ⇒ Damage 10/30/50/70/90 (+120% bonus AD)
W
Frenzied Maul
- Damage 10/35/60/85/110 (+100% AD) (+ 6% bonus health) ⇒ Damage 5/30/55/80/105 (+100% AD) (+5% bonus health)
Patch 12.2 buff
2022-01-19
Basic Stats
- Attack damage growth 3 ⇒ Attack damage growth 3.5
E
Sky Splitter
- Cooldown 15 seconds ⇒ Cooldown 13 seconds
Patch 11.6
2021-03-16
E
Sky Splitter
- Capped damage 150/300/450/600/750 ⇒ Capped damage 750 at all ranks
W
Frenzied Maul
- Wounded healing ⇒ Wounded healing Healing from Wounded monsters is no longer halved (still reduced against minions)
Patch 10.23
2020-11-10
E
Sky Splitter
- Damage to minions 150/250/350/450/550 ⇒ Damage to minions 150/300/450/600/750
P
The Relentless Storm
- Attack speed per stack 5% ⇒ Attack speed per stack 5% (+4% AP)
Patch 10.16
2020-08-04
Q
Thundering Smash
- Bonus movement speed 15/20/25/30/35% ⇒ Bonus movement speed 10/14/18/22/26% (still doubles when moving towards visible enemy champions)
Patch 10.14
2020-07-07
Basic Stats
- Attack speed 0.66 ⇒ Attack speed 0.625
W
Frenzied Maul
- Wounded enemy heal Reduced by 50% on minions ⇒ Wounded enemy heal Reduced by 50% on minions and monsters
Patch 10.12
2020-06-09
Basic Stats
- Health growth 85 ⇒ Health growth 90
- Mana growth 40 ⇒ Mana growth 50
- Bears love to sing ⇒ Bears love to sing Fixed a bug that caused Volibear to hum way, way too often
- Eternals ⇒ Eternals Volibear's Eternals are now live
- Impact craters ⇒ Impact craters Volibear's E - Sky Splitter and R - Stormbringer impact craters now disperse faster
- Visual gameplay clarity ⇒ Visual gameplay clarity Improved the visual clarity of several of Volibear’s spells, including W - Frenzied Maul, E - Sky Splitter, and R - Stormbringer.
Q
Thundering Smash
- Animation cancel bugfix ⇒ Animation cancel bugfix Volibear will now automatically attack his target after canceling his Frenzied Maul and E - Sky Splitter animations
- Attack bugfix ⇒ Attack bugfix Volibear will now continue to attack his target even after casting Frenzied Maul on them
- Attack speed scaling ⇒ Attack speed scaling Thundering Smash's empowered attack now scales its timing with attack speed
- Base damage 250/475/700 ⇒ Base damage 300/500/700
- Bear with it ⇒ Bear with it Thundering Smash's empowered attack can no longer be interrupted by crowd control once it's been initiated
- Epicenter radius 250 ⇒ Epicenter radius 300
- Mark vfx ⇒ Mark vfx Made larger and better anchored to the target's health bar
- Model size ⇒ Model size Reduced slightly
- Reset bugfix ⇒ Reset bugfix Volibear's Thundering Smash reset will no longer fail if quickly recasts after being interrupted
- Turret disable duration 2/4/6 seconds ⇒ Turret disable duration 3/4/5 seconds
- Turret disable vfx ⇒ Turret disable vfx Turrets disabled with R - Stormbringer are also now much darker to denote their status.