Udyr build for Jungle Patch 14.23
Detail build guide Udyr build or position Jungle with the highest win rate. Runes, items, and skill build guide in Patch 14.23.
{{ maxhponhit1 }} max Health physical damage<\/physicalDamage> and gain {{ attackrange }} range.
Awaken:<\/keywordMajor> Increase bonus Attack Speed<\/attackSpeed> to {{ empoweredtotalas }}<\/attackSpeed> and max Health damage to {{ q2totalonhithpdamage }}<\/physicalDamage>. Additionally, Udyr's next two Attacks call lightning six times, dealing a total of {{ empoweredlightningbonusmax }} max Health magic damage<\/magicDamage> to isolated targets (strikes bounce to other nearby targets when possible).
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Attack Speed","% Max Health Damage","On-Hit Damage"],"effect":["{{ attackspeedbase*100.000000 }}% -> {{ attackspeedbasenl*100.000000 }}%","{{ maxhponhitbase*100.000000 }}% -> {{ maxhponhitbasenl*100.000000 }}%","{{ basedamage }} -> {{ basedamageNL }}"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[20,20,20,20,20,20],"costBurn":"20","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[600,600,600,600,600,600],"rangeBurn":"600","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrQ.png"},"W":{"id":"UdyrW","name":"Iron Mantle","description":"Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.","tooltip":"Mantle Stance:<\/spellPassive> Udyr gains {{ totalshield }} Shield<\/shield> for {{ shieldduration }} seconds. Additionally, Udyr's next two Attacks gain {{ lifesteal*100 }}% Life Steal and restore {{ lifeonhit }} Health<\/healing>.
Awaken:<\/keywordMajor> Gain {{ recastshield }} Shield<\/shield>, restore {{ recastheal }} Health<\/healing> over {{ shieldduration }} seconds, and Udyr's next two Attacks instead have {{ lifesteal*200 }}% Life Steal and restore {{ lifeonhitawakened }} Health<\/healing>.
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Shield Amount","% Health Shield","Life Steal"],"effect":["{{ shieldbase }} -> {{ shieldbaseNL }}","{{ shieldpercenthealth*100.000000 }}% -> {{ shieldpercenthealthnl*100.000000 }}%","{{ lifesteal*100.000000 }}% -> {{ lifestealnl*100.000000 }}%"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[40,40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[0,0,0,0,0,0],"rangeBurn":"0","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrW.png"},"E":{"id":"UdyrE","name":"Blazing Stampede","description":"Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds. ","tooltip":"Stampede Stance:<\/spellActive> Udyr gains {{ movespeed*100 }}% Move Speed<\/speed>, decaying over {{ movespeedduration }} seconds. Additionally, Udyr's Attacks dash him to the target and Stun<\/status> for {{ stunduration }} seconds ({{ icd }} second Cooldown per target).
Awaken:<\/keywordMajor> Grants immunity to Immobilizing<\/status> and Disabling<\/status> effects and an additional {{ movespeedbonus }} Move Speed<\/speed> for {{ unstoppableduration }} seconds.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Move Speed","Per Unit Cooldown"],"effect":["{{ movespeed*100.000000 }}% -> {{ movespeednl*100.000000 }}%","{{ icd }} -> {{ icdNL }}"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[40,40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[600,600,600,600,600,600],"rangeBurn":"600","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrE.png"},"R":{"id":"UdyrR","name":"Wingborne Storm","description":"Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.","tooltip":"Storm Stance:<\/spellActive> Udyr surrounds himself in a glacial storm for {{ buffduration }} seconds, dealing {{ stormdamage }} magic damage<\/magicDamage> per second to nearby enemies and Slowing<\/status> them by {{ slowpotency*100 }}%. Additionally, Udyr's next two Attacks in this stance deal {{ pulsedamage }} magic damage<\/magicDamage> to enemies in the storm.
Awaken:<\/keywordMajor> Unleash the storm, causing it to follow Udyr's last Attacked enemy, deal an additional {{ percenthpblast }} max Health magic damage<\/magicDamage> over the duration, and Slow<\/status> by an additional {{ empoweredslow }}.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Magic Damage: ","Slow"],"effect":["{{ stormbasedamage }} -> {{ stormbasedamageNL }}","{{ slowpotency*100.000000 }}% -> {{ slowpotencynl*100.000000 }}%"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[40,40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[370,370,370,370,370,370],"rangeBurn":"370","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrR.png"}},"passive":{"name":"Bridge Between","description":"Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/passive\/Udyr_P.png"}}' position="jungle" action="build" champion_key='Udyr' configs='{"patch":"14.23","version":"14.23.1","clientID":"558adf1d-3e33-4f42-b04a-5a83fb8266d9","season":{"27":"S2024 S2","25":"S2024 S1","23":"S2023 S2","21":"S2023 S1","19":"S2022 S2","17":"S2022 S1","15":"S2022 S1","13":"S2022 S1","7":"S2022 S1"},"STATIC_URL":"https:\/\/ddragon.leagueoflegends.com\/cdn\/","DATA_STATIC_URL":"https:\/\/lmssplus.gg\/wp-content\/lol\/","STATIC_PATH":"\/home\/forge\/lmssplus.gg\/wp-content\/lol\/","position":["top","jungle","mid","adc","support"],"tiers":["S+","S","A","B","C","D"],"regions":{"VN":"Vietnam","KR":"Korea","EUW":"EU West","NA":"North America","EUNE":"Europe Nordic & East","LAN":"LAN","LAS":"LAS","OCE":"Oceania","JP":"Japan","ME":"Middle East","RU":"Russia","BR":"Brazil","TR":"Turkey","PH":"Philippines","SG":"Singapore","TH":"Thailand","TW":"Taiwan"},"flags":{"EUW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-euw.svg","NA":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-na.svg","EUNE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-eune.svg","LAN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-lan.svg","LAS":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-las.svg","OCE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-oce.svg","KR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-kr.svg","JP":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-jp.svg","ME":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-me.svg","RU":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ru.svg","BR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-br.svg","TR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-tr.svg","PH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ph.svg","SG":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-si.svg","TH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-th.svg","TW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ta.svg","VN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-vi.svg"},"LANGUAGES":{"vi":"vi_VN","en":"en_US","zh":"zh_CN","th":"th_TH","fr":"fr_FR","ja":"ja_JP","de":"de_DE","cs":"cs_CZ","el":"el_GR","pl":"pl_PL","ro":"ro_RO","hu":"hu_HU","es":"es_ES","it":"it_IT","ko":"ko_KR","pt":"pt_BR","ru":"ru_RU","tr":"tr_TR","ms":"ms_MY","id":"id_ID"},"RANKS":{"CHALLENGER":{"name":"Challenger","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/challenger.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/challenger.png"},"GRANDMASTER":{"name":"Grandmaster","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/grandmaster.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/grandmaster.png"},"MASTER":{"name":"Master","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/master.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/master.png"},"DIAMOND":{"name":"Diamond","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/diamond.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/diamond.png"},"EMERALD":{"name":"Emerald","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/emerald.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/emerald.png"},"PLATINUM":{"name":"Platinum","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/platinum.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/platinum.png"},"GOLD":{"name":"Gold","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/gold.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/gold.png"},"SILVER":{"name":"Silver","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/silver.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/silver.png"},"BRONZE":{"name":"Bronze","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/bronze.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/bronze.png"},"IRON":{"name":"Iron","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/iron.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/iron.png"}},"MODES":{"ranked":"Ranked Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="PH" hl="en_US" patch="14.23" id="app__champions_stats">
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Attack Speed","% Max Health Damage","On-Hit Damage"],"effect":["{{ attackspeedbase*100.000000 }}% -> {{ attackspeedbasenl*100.000000 }}%","{{ maxhponhitbase*100.000000 }}% -> {{ maxhponhitbasenl*100.000000 }}%","{{ basedamage }} -> {{ basedamageNL }}"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[20,20,20,20,20,20],"costBurn":"20","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[600,600,600,600,600,600],"rangeBurn":"600","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrQ.png"},"W":{"id":"UdyrW","name":"Iron Mantle","description":"Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.","tooltip":"
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Shield Amount","% Health Shield","Life Steal"],"effect":["{{ shieldbase }} -> {{ shieldbaseNL }}","{{ shieldpercenthealth*100.000000 }}% -> {{ shieldpercenthealthnl*100.000000 }}%","{{ lifesteal*100.000000 }}% -> {{ lifestealnl*100.000000 }}%"]},"maxrank":6,"cooldown":[6,6,6,6,6,6],"cooldownBurn":"6","cost":[40,40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[0,0,0,0,0,0],"rangeBurn":"0","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/UdyrW.png"},"E":{"id":"UdyrE","name":"Blazing Stampede","description":"Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds. ","tooltip":"
Udyr item build
Starter items
Boots
Core items
Udyr combos
Udyr combos