Sett Patch History
Explore the complete patch history of Sett in LoL, including updates, changes, and adjustments over time.
Sett
the Boss
Q
W
E
R
Patch 12.20 nerf
2022-10-18
Basic Stats
- Magic resist 32 ⇒ Magic resist 28
P
Pit Grit
- Health regeneration per 5% of missing health 0.25/0.5/1/2 ⇒ Health regeneration per 5% of missing health 0.15/0.5/1/2
- Right punch ad ratio 50% bonus AD ⇒ Right punch ad ratio 55% bonus AD
Patch 12.17 buff
2022-09-07
E
Facebreaker
- Slow 50% ⇒ Slow 70%
W
Haymaker
- Ad ratio 20% per 100 bonus AD ⇒ Ad ratio 25% per 100 bonus AD
Patch 12.4 buff
2022-02-15
Basic Stats
- Health at level 18 2181 ⇒ Health at level 18 2300
- Health growth 93 ⇒ Health growth 100
Patch 11.9
2021-04-27
R
The Show Stopper
- Ad damage ratio 100% bonus AD ⇒ Ad damage ratio 120% bonus AD
W
Haymaker
- Damage ratio 10% per 100 bonus AD ⇒ Damage ratio 20% per 100 bonus AD
Patch 10.18
2020-09-01
P
Pit Grit
- Right punch bonus damage ratio 0.15 total attack damage ⇒ Right punch bonus damage ratio 0.5 bonus attack damage
Q
Knuckle Down
- Bonus damage 10/20/30/40/50 (+1/2/3/4/5% of target’s maximum health) (+0.01 per 100 total attack damage) ⇒ Bonus damage 10/20/30/40/50 (+0.01 of target’s maximum health) (+1/1.5/2/2.5/3% per 100 total attack damage)
Patch 10.16
2020-08-04
E
Facebreaker
- Base damage 50/80/110/140/170 ⇒ Base damage 50/70/90/110/130
W
Haymaker
- Base damage 80/105/130/155/180 ⇒ Base damage 80/100/120/140/160
Patch 10.8
2020-04-14
W
Haymaker
- Base damage 90/120/150/180/210 ⇒ Base damage 80/105/130/155/180
Patch 10.5
2020-03-03
Basic Stats
- Armor 37 ⇒ Armor 33
- Health regen 8 ⇒ Health regen 7
- Health regen growth 0.75 ⇒ Health regen growth 0.5
R
The Show Stopper
- Assist bugfix ⇒ Assist bugfix Sett properly gets Assist credit even when the target dies while suppressed
- Slow duration 1.5 seconds to target and all enemies in the impact area ⇒ Slow duration 1 second to target and all enemies in the impact area
Patch 10.3
2020-02-04
Basic Stats
- Health regen 9.25 ⇒ Health regen 8
W
Haymaker
- Base damage 90/125/160/195/230 ⇒ Base damage 90/120/150/180/210
- Cooldown 16/14/12/10/8 seconds ⇒ Cooldown 18/16.5/15/13.5/12 seconds