Seraphine
Seraphine the Starry-Eyed Songstress
Stage Presence High Note Q Surround Sound W Beat Drop E Encore R
C Win rate 51.22% Pick rate 3.02% Ban rate 0.45% KDA 2.90

Patch 14.22 nerf

2024-11-05
High Note Q
High Note
  • Damage 60/85/110/135/160 (+60% AP) Damage 60/85/110/135/160 (+50% AP)

Patch 14.17 nerf

2024-08-27
Surround Sound W
Surround Sound
  • Cooldown 22/21/20/19/18 Cooldown 22
  • Shield 60/85/110/135/160 (+20% AP) Shield 60/80/100/120/140 (+20% AP)

Patch 14.9

2024-04-30
High Note Q
High Note
  • Damage 60/85/110/135/160 (+50% AP) Damage 60/85/110/135/160 (+60% AP)

Patch 14.5 Adj

2024-03-05
Basic Stats
  • Base AD 55 Base AD 50
  • Mana Growth 50 Mana Growth 25
  • Mana Regeneration 0.4 Mana Regeneration 0.95
  • Movement speed 325 Movement speed 330
Beat Drop E
Beat Drop
  • Cooldown 10 Cooldown 11/10.5/10/9.5/9 seconds
  • Damage 60/95/130/165/200 (+35% AP) Damage 70/100/130/160/190 (+50% AP)
  • Mana Cost 60/65/70/75/80 Mana Cost 60 at all ranks
  • Minion Damage 100% Minion Damage 70%
  • Slow Duration 1.25 Slow Duration 1.1/1.2/1.3/1.4/1.5 seconds
Stage Presence P
Stage Presence
  • Damage 5/10/18/30 (+5% AP) (levels 1/6/11/16) Damage 4-25 (based on level, linear) (+4% AP)
High Note Q
High Note
  • Cooldown 10/8.75/7.5/6.25/5 Cooldown 8/7.5/7/6.5/6 seconds
  • Damage 55/80/105/130/155 (+50% AP) Damage 60/85/110/135/160 (+50% AP)
  • Mana Cost 65/70/75/80/85 Mana Cost 60/70/80/90/100
  • Maximum Damage Amp based on Missing Health 50% Maximum Damage Amp based on Missing Health 60%
  • Missile Speed 1200 Missile Speed 1300
Encore R
Encore
  • Cooldown 160/130/100 Cooldown 160/140/120 seconds
  • Damage 150/200/250 (+60% AP) Damage 150/200/250 (+40% AP)
Surround Sound W
Surround Sound
  • Cooldown 28/25/22/19/16 Cooldown 22/21/20/19/18 seconds
  • Mana Cost 80/85/90/95/100 Mana Cost 70/75/80/85/90
  • Seraphine Bonus Movement Speed 20% (+4% AP) Seraphine Bonus Movement Speed 20% (+2% AP)
  • Shield 50/75/100/125/150 (+20% AP) Shield 60/85/110/135/160 (+20% AP)

Patch 13.22 Adj

2023-11-07
High Note Q
High Note
  • Cooldown 9/8/7/6/5 Cooldown 10/8.75/7.5/6.25/5
Surround Sound W
Surround Sound
  • Shield 50/75/100/125/150 (+25% AP) Shield 50/75/100/125/150 (+20% AP)

Patch 13.21 Adj

2023-10-24
Basic Stats
  • Attack Speed Growth 1% Attack Speed Growth 2%
  • Base Armor 19 Base Armor 26
  • Base Mana 440 Base Mana 360
  • Base Mana Regeneration 8 Base Mana Regeneration 11.5
  • Health Growth 104 Health Growth 90
  • Mana Growth 40 Mana Growth 50
  • Mana Regeneration Growth 1 Mana Regeneration Growth 0.4
Beat Drop E
Beat Drop
  • Magic Damage 60/80/100/120/140 (+35% AP) Magic Damage 60/95/130/165/200 (+35% AP)
  • Mana Cost 60/70/80/90/100 Mana Cost 60/65/70/75/80
High Note Q
High Note
  • Cooldown 10/8.75/7.5/6.25/5 seconds Cooldown 9/8/7/6/5 seconds
  • Damage 55/70/85/100/115 (+45/50/55/60/65% AP) Damage 55/80/105/130/155 (+50% AP)
Surround Sound W
Surround Sound
  • Cooldown 28/26/24/22/20 Cooldown 28/25/22/19/16
  • Mana Cost 50/60/70/80/90 Mana Cost 80/85/90/95/100
  • Missing Health Heal 5/5.5/6/6.5/7% (+0.4% per 100 AP) Missing Health Heal 3/3.5/4/4.5/5%
  • Shield 50/70/90/110/130 (+25% AP) Shield 50/75/100/125/150 (+25% AP)

Patch 12.14 nerf

2022-07-26
Surround Sound W
Surround Sound
  • Heal per ally 5/5.5/6/6.5/7% (+0.6% per 100 AP) missing health Heal per ally 5/5.5/6/6.5/7% (+0.4% per 100 AP) missing health
  • Shield 50/70/90/110/130 (+35% AP) Shield 50/70/90/110/130 (+25% AP)

Patch 12.12 Hotfix

2022-06-22
Beat Drop E
Beat Drop
  • Cc duration 1.5 Cc duration 1.25 seconds
Stage Presence P
Stage Presence
  • Ap ratio per note 6/7/8/9% (levels 1/6/11/16) Ap ratio per note 7% at all levels

Patch 12.12 buff

2022-06-22
Beat Drop E
Beat Drop
  • Cooldown 11/10.5/10/9.5/9 seconds Cooldown 10 seconds
  • Slow/stun duration 1 second Slow/stun duration 1.5 seconds

Patch 12.5 Adj

2022-03-01
Beat Drop E
Beat Drop
  • Cooldown 13/12/11/10/9 seconds Cooldown 11/10.5/10/9.5/9 seconds
Surround Sound W
Surround Sound
  • Ally shields 50-150 (levels 1-18) (+30% AP) Ally shields 60/80/100/120/140 (+40% AP) (Note: Allies now receive the same shield amount as Seraphine)
  • Cooldown 26/25/24/23/22 seconds Cooldown 28/26/24/22/20 seconds
  • Healing (if already shielded) 5% (+1.125% per 100 AP) of missing health per ally in range Healing (if already shielded) 5/5.5/6/6.5/7% (+0.75% per 100 AP) of missing health per ally in range
  • Mana cost 50/70/90/110/130 Mana cost 50/60/70/80/90
  • Shield 75-225 (levels 1-18) (+45% AP) Shield 60/80/100/120/140 (+40% AP)

Patch 11.19

2021-09-21
Encore R
Encore
  • Cooldown 180/150/120 seconds Cooldown 160/130/100 seconds

Patch 11.14

2021-07-07
High Note Q
High Note
  • Damage ratio 40/45/50/55/60% AP Damage ratio 45/50/55/60/65% AP

Patch 11.11

2021-05-25
Surround Sound W
Surround Sound
  • Base ally shield 50-100 (level 1-18) Base ally shield 50-150 (level 1-18)
  • Base self shield 75-150 (level 1-18) Base self shield 75-225 (level 1-18)

Patch 11.5

2021-03-02
Stage Presence P
Stage Presence
  • Backup vocals… back up Backup vocals… back up Notes from allies now only deal 25% damage of Seraphine’s Note damage to all targets, including minions
  • Note damage 4-16 (levels 1-18) Note damage 4/8/14/24 (levels 1/6/11/16)
  • Subsequent note damage decay Subsequent note damage decay Seraphine's Notes no longer decay in damage to non-minions
Encore R
Encore
  • Cooldown 160/140/120 seconds Cooldown 180/150/120 seconds

Patch 11.3

2021-02-02
Stage Presence P
Stage Presence
  • Base note damage 5-20 (levels 1-18) Base note damage 4-16 (levels 1-18)
Surround Sound W
Surround Sound
  • Ally shield 60-120 (levels 1-18) Ally shield 50-100 (levels 1-18)
  • Self shield 90-180 (levels 1-18) Self shield 75-150 (levels 1-18)

Patch 10.25

2020-12-08
Basic Stats
  • Health growth 80 Health growth 90
Surround Sound W
Surround Sound
  • Beat of my own drum Beat of my own drum Seraphine's personal shield is now increased by 50% (shield value is now 90-180 (based on level) (+45% AP))

Patch 10.23

2020-11-10
Basic Stats
  • Base mana regen 10 Base mana regen 8
Beat Drop E
Beat Drop
  • Base damage 60/85/110/135/160 Base damage 60/80/100/120/140
  • Damage to minions 60/70/80/90/100% Damage to minions 100%
Stage Presence P
Stage Presence
  • Note ratio 7.5% AP Note ratio 6/7/8/9% AP (levels 1/6/11/16)
High Note Q
High Note
  • Damage 55/65/75/85/95 (+55% AP) Damage 55/70/85/100/115 (+40/45/50/55/60% AP)