On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.","tooltip":"Passive:<\/spellPassive> Rune Prison<\/spellName> and Spell Flux<\/spellName> refresh this Ability's Cooldown and charge a rune for {{ runeduration }} seconds (max {{ maximumrunes }} runes).
Active:<\/spellActive> Ryze unleashes a blast, dealing {{ qdamagecalc }} magic damage<\/magicDamage> to the first enemy hit. If the target has Flux<\/keywordMajor> on it, it is consumed, causing this Ability to deal {{ spell.ryzer:overloaddamagebonus }}% increased damage and bounces to nearby enemies with Flux<\/keywordMajor>.
Ryze also discharges all runes, granting Ryze {{ movementspeedamount }}% Move Speed<\/speed> for {{ movementspeedduration }} seconds if {{ maximumrunes }} runes were charged.
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On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.","tooltip":"Passive:<\/spellPassive> Overload<\/spellName> damage bonus against targets with Flux<\/keywordMajor> increased to {{ overloaddamagebonus }}%.
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