Rammus Runes for Path 14.23
Recommended Rammus runes for the path in patch 14.23, tailored for the current LoL meta.
{{ F1 }} Armor (%i:scaleArmor%)<\/scaleArmor> and {{ F2 }} Magic Resist (%i:scaleMR%)<\/scaleMR>. While active, Spiked Shell's<\/spellName> damage is increased by {{ passivedamageampcalc }} and also damages enemies that Attack Rammus.
Rammus's Attacks increase the duration by {{ bonusdurationperauto }} seconds (max: {{ maxbonusduration }}).
Recast<\/recast>: Rammus ends this Ability early.
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Percent Armor Bonus","Percent Magic Resist Bonus"],"effect":["{{ bonusarmorpercent*100.000000 }}% -> {{ bonusarmorpercentnl*100.000000 }}%","{{ bonusmrpercent*100.000000 }}% -> {{ bonusmrpercentnl*100.000000 }}%"]},"maxrank":5,"cooldown":[7,7,7,7,7],"cooldownBurn":"7","cost":[40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[300,300,300,300,300],"rangeBurn":"300","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/DefensiveBallCurl.png"},"E":{"id":"PuncturingTaunt","name":"Frenzying Taunt","description":"Rammus taunts an enemy champion or monster into a reckless assault against him. Additionally, he gains increased Attack Speed for a short time, but this bonus is extended by having any of his other spells active.","tooltip":"RammusTaunts<\/status> an enemy champion or jungle monster for {{ e1 }} seconds and gains {{ e2 }}% Attack Speed<\/attackSpeed> for {{ e1 }} seconds.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Duration","Attack Speed"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ e2 }}% -> {{ e2NL }}%"]},"maxrank":5,"cooldown":[12,12,12,12,12],"cooldownBurn":"12","cost":[50,50,50,50,50],"costBurn":"50","datavalues":[],"effect":[null,[1.2,1.4,1.6,1.8,2],[20,25,30,35,40],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"1.2\/1.4\/1.6\/1.8\/2","20\/25\/30\/35\/40","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[325,325,325,325,325],"rangeBurn":"325","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/PuncturingTaunt.png"},"R":{"id":"Tremors2","name":"Soaring Slam","description":"Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.","tooltip":"Rammus hops into the air and slams down in an area, dealing {{ initialdamagecalc }} magic damage<\/magicDamage> and Slowing<\/status> by {{ slowamount*100 }}% for {{ slowduration }} seconds. Enemies in the center take additional damage based on how far Rammus hopped (max: {{ tooltipmaxdamagecalc }} magic damage<\/magicDamage>). If used during Powerball<\/spellName>, enemies in the center are also Knocked Up<\/status> for {{ knockupduration }} seconds.
Rammus then creates {{ numberofpulses }} aftershocks in the area over {{ buffduration }} seconds, each dealing{{ pulsedamagecalc }} magic damage<\/magicDamage> and stacking the Slow<\/status> (max: {{ maxslow }}%).
The range of this Ability is increased by Rammus'sMove Speed<\/speed>.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Aftershock Damage","Slow"],"effect":["{{ initialdamage }} -> {{ initialdamageNL }}","{{ pulsebasedamage }} -> {{ pulsebasedamageNL }}","{{ slowamount*100.000000 }}% -> {{ slowamountnl*100.000000 }}%"]},"maxrank":3,"cooldown":[90,90,90],"cooldownBurn":"90","cost":[100,100,100],"costBurn":"100","datavalues":[],"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[25000,25000,25000],"rangeBurn":"25000","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/Tremors2.png"}},"passive":{"name":"Spiked Shell","description":"Rammus' basic attacks deal bonus magic damage, scaling with his Armor.","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/passive\/Armordillo_ScavengeArmor.png"}}' position="jungle" action="runes" champion_key='Rammus' configs='{"patch":"14.23","version":"14.23.1","clientID":"558adf1d-3e33-4f42-b04a-5a83fb8266d9","season":{"27":"S2024 S2","25":"S2024 S1","23":"S2023 S2","21":"S2023 S1","19":"S2022 S2","17":"S2022 S1","15":"S2022 S1","13":"S2022 S1","7":"S2022 S1"},"STATIC_URL":"https:\/\/ddragon.leagueoflegends.com\/cdn\/","DATA_STATIC_URL":"https:\/\/lmssplus.gg\/wp-content\/lol\/","STATIC_PATH":"\/home\/forge\/lmssplus.gg\/wp-content\/lol\/","position":["top","jungle","mid","adc","support"],"tiers":["S+","S","A","B","C","D"],"regions":{"VN":"Vietnam","KR":"Korea","EUW":"EU West","NA":"North America","EUNE":"Europe Nordic & East","LAN":"LAN","LAS":"LAS","OCE":"Oceania","JP":"Japan","ME":"Middle East","RU":"Russia","BR":"Brazil","TR":"Turkey","PH":"Philippines","SG":"Singapore","TH":"Thailand","TW":"Taiwan"},"flags":{"EUW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-euw.svg","NA":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-na.svg","EUNE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-eune.svg","LAN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-lan.svg","LAS":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-las.svg","OCE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-oce.svg","KR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-kr.svg","JP":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-jp.svg","ME":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-me.svg","RU":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ru.svg","BR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-br.svg","TR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-tr.svg","PH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ph.svg","SG":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-si.svg","TH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-th.svg","TW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ta.svg","VN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-vi.svg"},"LANGUAGES":{"vi":"vi_VN","en":"en_US","zh":"zh_CN","th":"th_TH","fr":"fr_FR","ja":"ja_JP","de":"de_DE","cs":"cs_CZ","el":"el_GR","pl":"pl_PL","ro":"ro_RO","hu":"hu_HU","es":"es_ES","it":"it_IT","ko":"ko_KR","pt":"pt_BR","ru":"ru_RU","tr":"tr_TR","ms":"ms_MY","id":"id_ID"},"RANKS":{"CHALLENGER":{"name":"Challenger","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/challenger.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/challenger.png"},"GRANDMASTER":{"name":"Grandmaster","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/grandmaster.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/grandmaster.png"},"MASTER":{"name":"Master","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/master.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/master.png"},"DIAMOND":{"name":"Diamond","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/diamond.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/diamond.png"},"EMERALD":{"name":"Emerald","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/emerald.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/emerald.png"},"PLATINUM":{"name":"Platinum","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/platinum.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/platinum.png"},"GOLD":{"name":"Gold","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/gold.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/gold.png"},"SILVER":{"name":"Silver","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/silver.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/silver.png"},"BRONZE":{"name":"Bronze","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/bronze.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/bronze.png"},"IRON":{"name":"Iron","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/iron.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/iron.png"}},"MODES":{"ranked":"Ranked Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="VN" hl="en_US" patch="14.23" id="app__champions_stats">
Rammus's Attacks increase the duration by {{ bonusdurationperauto }} seconds (max: {{ maxbonusduration }}).
{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Percent Armor Bonus","Percent Magic Resist Bonus"],"effect":["{{ bonusarmorpercent*100.000000 }}% -> {{ bonusarmorpercentnl*100.000000 }}%","{{ bonusmrpercent*100.000000 }}% -> {{ bonusmrpercentnl*100.000000 }}%"]},"maxrank":5,"cooldown":[7,7,7,7,7],"cooldownBurn":"7","cost":[40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[300,300,300,300,300],"rangeBurn":"300","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/DefensiveBallCurl.png"},"E":{"id":"PuncturingTaunt","name":"Frenzying Taunt","description":"Rammus taunts an enemy champion or monster into a reckless assault against him. Additionally, he gains increased Attack Speed for a short time, but this bonus is extended by having any of his other spells active.","tooltip":"Rammus
Rammus then creates {{ numberofpulses }} aftershocks in the area over {{ buffduration }} seconds, each dealing
The range of this Ability is increased by Rammus's
Keystones
69.23%
135 Matches
46.67%
Win rate
27.69%
54 Matches
50.00%
Win rate
1.54%
3 Matches
0.00%
Win rate
0.51%
1 Matches
100.00%
Win rate
0.51%
1 Matches
100.00%
Win rate
Rammus runes
53.33% WR (75 Matches)
Resolve
Precision
30.77% WR (26 Matches)
Resolve
Precision
33.33% WR (12 Matches)
Resolve
Precision
66.67% WR (3 Matches)
Resolve
Precision
66.67% WR (3 Matches)
Resolve
Precision
44.44% WR (27 Matches)
Resolve
Sorcery
47.62% WR (21 Matches)
Resolve
Sorcery
50.00% WR (2 Matches)
Resolve
Sorcery
100.00% WR (1 Matches)
Resolve
Sorcery
100.00% WR (1 Matches)
Resolve
Sorcery
0.00% WR (1 Matches)
Resolve
Inspiration
0.00% WR (1 Matches)
Resolve
Inspiration
0.00% WR (1 Matches)
Resolve
Inspiration
100.00% WR (1 Matches)
Resolve
Domination
100.00% WR (1 Matches)
Resolve
Precision