Mordekaiser Patch History
Explore the complete patch history of Mordekaiser in LoL, including updates, changes, and adjustments over time.
Mordekaiser
the Iron Revenant
Q
W
E
R
C
Win rate
54.72%
Pick rate
5.41%
Ban rate
2.37%
KDA
2.26
Patch 14.22 nerf
2024-11-05
E
Death's Grasp
- Damage 70/85/100/115/130 (+60% AP) ⇒ Damage 60/75/90/105/120 (+40% AP)
Patch 14.20 nerf
2024-10-08
Q
Obliterate
- Single Target Damage Increase 40/45/50/55/60% ⇒ Single Target Damage Increase 30/35/40/45/50%
Patch 14.11
2024-05-29
P
Darkness Rise
- Damage per second 5-15.2 (based on level) + 30% AP + 1-5% target max HP (based on level) ⇒ Damage per second 5 + 30% AP + 1-5% target max HP (based on level)
- Monster damage cap 28-164 (based on level) ⇒ Monster damage cap 40-200 (based on level)
Q
Obliterate
- Damage 75/95/115/135/155 + 5-139 (based on level) (+70% AP) ⇒ Damage 80/110/140/170/200 + 0-45 (based on level) (+70% AP)
Patch 14.8
2024-04-16
E
Death's Grasp
- Magic Damage 80/95/110/125/140 (+60% AP) ⇒ Magic Damage 70/85/100/115/130 (+60% AP)
Q
Obliterate
- Cooldown 9/7.75/6.5/5.25/4 ⇒ Cooldown 8/7/6/5/4 seconds
Patch 13.24 buff
2023-12-05
Q
Obliterate
- Damage 75/95/115/135/155 (+5-139 (based on level)) (+60% AP) ⇒ Damage 75/95/115/135/155 (+5-139 (based on level)) (+70% AP)
Patch 12.23 Hotfix
2022-12-06
P
Darkness Rise
- Spooky Bugfix ⇒ Spooky Bugfix Fixed a bug where Mordekaiser could proc his passive by using his abilities on small monsters
Patch 12.23 nerf
2022-12-06
P
Darkness Rise
- Damage Cap against Monsters 180 ⇒ Damage Cap against Monsters 28-164 (based on level)
- Passive Proc on Monsters Generates a stack on all monster hits ⇒ Passive Proc on Monsters Generates a stack on large monster hits
Patch 12.10 Adj
2022-05-24
W
Indestructible
- SHIELD TO HEAL 40/42.5/45/47.5/50% ⇒ SHIELD TO HEAL 35/37.5/40/42.5/45%
Patch 12.8 buff
2022-04-26
P
Darkness Rise
- Bonus move speed 3% at all levels ⇒ Bonus move speed 3/6/9% at levels 1/6/11
Patch 11.19
2021-09-21
E
Death's Grasp
- Cooldown 22/19/16/13/10 seconds ⇒ Cooldown 18/16/14/12/10 seconds
Patch 11.15
2021-07-21
W
Indestructible
- Cooldown 14/13/12/11/10 seconds ⇒ Cooldown 12/11/10/9/8 seconds
- Stored post-mitigation damage from damage dealt 35% ⇒ Stored post-mitigation damage from damage dealt 45%
Patch 11.8
2021-04-13
E
Death's Grasp
- Capped damage against monster 28-164 (based on level) ⇒ Capped damage against monster 180 (at all levels)
Patch 11.7
2021-03-30
Q
Obliterate
- Isolated enemy damage increase 30/35/40/45/50% ⇒ Isolated enemy damage increase 40/45/50/55/60%
Patch 11.3
2021-02-02
E
Death's Grasp
- Cooldown 24/21/18/15/12 seconds ⇒ Cooldown 22/19/16/13/10 seconds
Patch 10.25
2020-12-08
Q
Obliterate
- Isolated enemy damage increase 20/25/30/35/% ⇒ Isolated enemy damage increase 30/35/40/45/50%
Patch 10.1
2020-01-07
P
Darkness Rise
- Duration 5 seconds ⇒ Duration 4 seconds
- Movement speed 3/6/9% (levels 1/6/11) ⇒ Movement speed 3% (levels 1-18)