{{ totaldamage }} physical damage<\/physicalDamage> to the first champion hit and other enemies along the way.

If this skill strikes a champion that has been damaged by an allied champion within the last {{ spottingduration }} seconds, it will Root<\/status> them for {{ rootduration }} seconds and grant Jhin Whisper<\/spellName>'s Move Speed.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Root Duration","@AbilityResourceName@ Cost"],"effect":["{{ basedamage }} -> {{ basedamageNL }}","{{ rootduration }} -> {{ rootdurationNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[12,12,12,12,12],"cooldownBurn":"12","cost":[50,55,60,65,70],"costBurn":"50\/55\/60\/65\/70","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[3000,3000,3000,3000,3000],"rangeBurn":"3000","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/JhinW.png"},"E":{"id":"JhinE","name":"Captive Audience","description":"Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.

Beauty in Death -<\/font> When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.","tooltip":"Passive:<\/passive> Champions Jhin kills will create and detonate a Lotus Trap at their location.

Active:<\/active> Jhin places an invisible Lotus Trap for {{ trapduration }} minutes that creates a zone that Slows<\/status> by {{ trapslowamount*100 }}% when stepped on by an enemy. After {{ trapdetonationtime }} seconds, the trap detonates, dealing {{ totaldamage }} magic damage<\/magicDamage>.

This ability has 2 charges ({{ ammorechargeratetooltip }} second refresh).{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Recharge Time"],"effect":["{{ basedamage }} -> {{ basedamageNL }}","{{ ammorechargetime }} -> {{ ammorechargetimeNL }}"]},"maxrank":5,"cooldown":[2,2,2,2,2],"cooldownBurn":"2","cost":[30,30,30,30,30],"costBurn":"30","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"2","range":[750,750,750,750,750],"rangeBurn":"750","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/JhinE.png"},"R":{"id":"JhinR","name":"Curtain Call","description":"Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.","tooltip":"Jhin sets up and channels, enabling him to fire 4 super shots, each dealing between {{ damagecalc }}<\/physicalDamage> and {{ maxincreasecalc }} physical damage<\/physicalDamage> to the first champion hit based on their percentage missing health and Slowing<\/status> them by {{ slowpercent*100 }}% for {{ slowduration }} seconds. The fourth shot critically strikes for {{ fourthshotmultiplier*100 }}% damage.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Cooldown"],"effect":["{{ damage }} -> {{ damageNL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":3,"cooldown":[120,105,90],"cooldownBurn":"120\/105\/90","cost":[100,100,100],"costBurn":"100","datavalues":[],"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[25000,25000,25000],"rangeBurn":"25000","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/JhinR.png"}},"passive":{"name":"Whisper","description":"Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/passive\/Jhin_P.png"}}' position="adc" action="skills" champion_key='Jhin' configs='{"patch":"14.23","version":"14.23.1","clientID":"558adf1d-3e33-4f42-b04a-5a83fb8266d9","season":{"27":"S2024 S2","25":"S2024 S1","23":"S2023 S2","21":"S2023 S1","19":"S2022 S2","17":"S2022 S1","15":"S2022 S1","13":"S2022 S1","7":"S2022 S1"},"STATIC_URL":"https:\/\/ddragon.leagueoflegends.com\/cdn\/","DATA_STATIC_URL":"https:\/\/lmssplus.gg\/wp-content\/lol\/","STATIC_PATH":"\/home\/forge\/lmssplus.gg\/wp-content\/lol\/","position":["top","jungle","mid","adc","support"],"tiers":["S+","S","A","B","C","D"],"regions":{"VN":"Vietnam","KR":"Korea","EUW":"EU West","NA":"North America","EUNE":"Europe Nordic & East","LAN":"LAN","LAS":"LAS","OCE":"Oceania","JP":"Japan","ME":"Middle East","RU":"Russia","BR":"Brazil","TR":"Turkey","PH":"Philippines","SG":"Singapore","TH":"Thailand","TW":"Taiwan"},"flags":{"EUW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-euw.svg","NA":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-na.svg","EUNE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-eune.svg","LAN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-lan.svg","LAS":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-las.svg","OCE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-oce.svg","KR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-kr.svg","JP":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-jp.svg","ME":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-me.svg","RU":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ru.svg","BR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-br.svg","TR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-tr.svg","PH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ph.svg","SG":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-si.svg","TH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-th.svg","TW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ta.svg","VN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-vi.svg"},"LANGUAGES":{"vi":"vi_VN","en":"en_US","zh":"zh_CN","th":"th_TH","fr":"fr_FR","ja":"ja_JP","de":"de_DE","cs":"cs_CZ","el":"el_GR","pl":"pl_PL","ro":"ro_RO","hu":"hu_HU","es":"es_ES","it":"it_IT","ko":"ko_KR","pt":"pt_BR","ru":"ru_RU","tr":"tr_TR","ms":"ms_MY","id":"id_ID"},"RANKS":{"CHALLENGER":{"name":"Challenger","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/challenger.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/challenger.png"},"GRANDMASTER":{"name":"Grandmaster","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/grandmaster.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/grandmaster.png"},"MASTER":{"name":"Master","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/master.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/master.png"},"DIAMOND":{"name":"Diamond","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/diamond.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/diamond.png"},"EMERALD":{"name":"Emerald","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/emerald.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/emerald.png"},"PLATINUM":{"name":"Platinum","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/platinum.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/platinum.png"},"GOLD":{"name":"Gold","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/gold.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/gold.png"},"SILVER":{"name":"Silver","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/silver.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/silver.png"},"BRONZE":{"name":"Bronze","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/bronze.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/bronze.png"},"IRON":{"name":"Iron","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/iron.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/iron.png"}},"MODES":{"ranked":"Ranked Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="LAN" hl="en_US" patch="14.23" id="app__champions_stats">

Jhin Skill order

Dancing Grenade Q Deadly Flourish W Captive Audience E
48.07% 87 Matches
48.28% Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
48.07% 87 Matches
48.28% Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
48.07% 87 Matches
48.28% Win rate
Deadly Flourish W Captive Audience E Dancing Grenade Q
48.07% 87 Matches
48.28% Win rate
Captive Audience E Dancing Grenade Q Deadly Flourish W
48.07% 87 Matches
48.28% Win rate

Jhin Skill Path

Dancing Grenade Q Deadly Flourish W Captive Audience E
Q W E Q Q R Q W Q W R W W E E
0.51%
39 Matches
43.59%
Win rate
Dancing Grenade Q Deadly Flourish W Captive Audience E
W Q E Q Q R Q W Q W R W W E E
0.12%
9 Matches
66.67%
Win rate
Dancing Grenade Q Deadly Flourish W Captive Audience E
Q W Q E Q R Q W Q W R W W E E
0.03%
2 Matches
50.00%
Win rate
Dancing Grenade Q Deadly Flourish W Captive Audience E
Q W E Q Q R Q W Q W W R W E E
0.03%
2 Matches
100.00%
Win rate
Dancing Grenade Q Deadly Flourish W Captive Audience E
Q W Q E Q R Q W W Q R E W W E
0.01%
1 Matches
100.00%
Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
Q W E Q Q R Q E Q E R E E W W
0.11%
1 Matches
100.00%
Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
Q W E Q Q R E Q Q W R E E E W
0.11%
1 Matches
0.00%
Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
Q W E Q W R Q E W Q R W Q E E
0.11%
1 Matches
100.00%
Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
Q E W E Q R Q Q E W R Q W W E
0.11%
1 Matches
0.00%
Win rate
Dancing Grenade Q Captive Audience E Deadly Flourish W
W Q Q E Q R Q E E Q R E E W W
0.11%
1 Matches
100.00%
Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
Q W E Q Q R W W Q W R W E Q E
0.20%
1 Matches
100.00%
Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
Q W E Q W R Q W Q W W R E Q E
0.20%
1 Matches
100.00%
Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
W Q E W W R Q Q Q W R W Q E E
0.20%
1 Matches
100.00%
Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
W Q E W W R W Q W Q R Q Q E E
0.20%
1 Matches
0.00%
Win rate
Deadly Flourish W Dancing Grenade Q Captive Audience E
W E Q Q E R W W W W Q Q R E E
0.20%
1 Matches
100.00%
Win rate
Deadly Flourish W Captive Audience E Dancing Grenade Q
Q W E W Q R E Q W W R E E Q W
0.50%
1 Matches
100.00%
Win rate
Deadly Flourish W Captive Audience E Dancing Grenade Q
W Q E W E R W W Q W R E E E Q
0.50%
1 Matches
0.00%
Win rate
Captive Audience E Dancing Grenade Q Deadly Flourish W
Q W E Q W R E W Q E R Q E W E
0.50%
1 Matches
100.00%
Win rate
Captive Audience E Dancing Grenade Q Deadly Flourish W
W E Q W Q R E E E E R Q W Q Q
0.50%
1 Matches
0.00%
Win rate