Devastating Fire<\/spellName>
Hwei launches a blazing fast fireball that explodes on the first enemy hit, dealing {{ tooltip_qqdamage }} plus {{ tooltip_qqbonusdamage }}% max health magic damage<\/magicDamage>.

Severing Bolt<\/spellName>
Hwei strikes over far distances with a delayed lightning bolt, dealing {{ tooltip_qwdamage }} magic damage<\/magicDamage>. Hitting an Isolated or Immobilized<\/status> target increases the damage up to {{ tooltip_qwbonusdamage }} magic damage<\/magicDamage>, based on the target's missing health.

Molten Fissure<\/spellName>
Hwei unleashes a path of eruptions, dealing {{ tooltip_qedamage }} magic damage<\/magicDamage> in an area and leaving behind pools of lava that Slow<\/status> enemies by {{ spell.hweiqe:slowpercent }}% and deal {{ tooltip_qedamagepersecond }} magic damage per second<\/magicDamage> for {{ spell.hweiqe:duration }} seconds.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Devastating Fire<\/spellName> | Damage","Devastating Fire<\/spellName> | Maximum Health Damage","Severing Bolt<\/spellName> | Damage","Severing Bolt<\/spellName> | Maximum Bonus Damage","Molten Fissure<\/spellName> | Explosion Damage","Molten Fissure<\/spellName> | Damage Per Second","Cooldown","@AbilityResourceName@ Cost"],"effect":["{{ tooltip_qqbasedamage }} -> {{ tooltip_qqbasedamageNL }}","{{ tooltip_qqbonusdamage }}% -> {{ tooltip_qqbonusdamageNL }}%","{{ tooltip_qwbasedamage }} -> {{ tooltip_qwbasedamageNL }}","{{ tooltip_qwbonusdamagemult*100.000000 }}% -> {{ tooltip_qwbonusdamagemultnl*100.000000 }}%","{{ tooltip_qebasedamage }} -> {{ tooltip_qebasedamageNL }}","{{ tooltip_qebasedps }} -> {{ tooltip_qebasedpsNL }}","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[10,9,8,7,6],"cooldownBurn":"10\/9\/8\/7\/6","cost":[80,90,100,110,120],"costBurn":"80\/90\/100\/110\/120","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[0,0,0,0,0],"rangeBurn":"0","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/HweiQ.png"},"W":{"id":"HweiW","name":"Subject: Serenity","description":"Hwei envisions a series of serenities, allowing him to paint invigorating settings.

This ability replaces Hwei's abilities with utility abilities: Fleeting Current, Pool of Reflection, and Stirring Lights.","tooltip":"Hwei paints visions of serenity that provide utility for himself and allied champions.

Fleeting Current<\/spellName>
Hwei launches a current of swift waters in a line that grants allies {{ tooltip_wqmovespeed }} Move Speed<\/speed>.

Pool of Reflection<\/spellName>
Hwei forms a protective pool that grants {{ tooltip_wwshieldamount }} Shields<\/shield> over time to allied champions inside reduced by {{ spell.hweiww:tooltipallymod*100 }}% for allies.

Stirring Lights<\/spellName>
Hwei creates three swirling lights that empower his next three Abilities or Attacks to deal an additional {{ tooltip_weonhitdamage }} magic damage<\/magicDamage> and restore {{ tooltip_weonhitmanarestore }} Mana<\/scaleMana> each.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Fleeting Current<\/spellName> | Move Speed","Fleeting Current<\/spellName> | Duration","Pool of Reflection<\/spellName> | Shield Amount","Stirring Lights<\/spellName> | Additional Damage","Stirring Lights<\/spellName> | Total Mana Restore","Cooldown","Mana Cost"],"effect":["{{ tooltip_wqbasemovespeed }}% -> {{ tooltip_wqbasemovespeedNL }}%","{{ tooltip_wqareaduration }} -> {{ tooltip_wqareadurationNL }}","{{ tooltip_wwshieldamountbase }} -> {{ tooltip_wwshieldamountbaseNL }}","{{ tooltip_webaseonhitdamage }} -> {{ tooltip_webaseonhitdamageNL }}","{{ tooltip_weonhitmanarestore*3.000000 }} -> {{ tooltip_weonhitmanarestorenl*3.000000 }}","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[18,17.5,17,16.5,16],"cooldownBurn":"18\/17.5\/17\/16.5\/16","cost":[90,95,100,105,110],"costBurn":"90\/95\/100\/105\/110","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[0,0,0,0,0],"rangeBurn":"0","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/HweiW.png"},"E":{"id":"HweiE","name":"Subject: Torment","description":"Hwei envisions a series of torments, allowing him to paint controlling visages.

This ability replaces Hwei's abilities with crowd control abilities: Grim Visage, Gaze of the Abyss, and Crushing Maw.","tooltip":"Hwei paints visions of torment that control enemies.

Grim Visage<\/spellName>
Hwei launches a terrifying face that causes the first enemy hit to Flee<\/status> for {{ tooltip_eqfleeduration }} second(s) and take {{ tooltip_eqdamage }} magic damage<\/magicDamage>.

Gaze of the Abyss<\/spellName>
Hwei forms an eye that lingers and provides vision locking onto the first enemy champion that enters and launching a homing missile that Roots<\/status> the first enemy hit for {{ tooltip_ewrootduration }} seconds dealing {{ tooltip_ewdamage }} magic damage<\/magicDamage>.

Crushing Maw<\/spellName>
Hwei paints a set of jaws at a target location that Drags<\/status> enemies to the center dealing {{ tooltip_eedamage }} magic damage<\/magicDamage> and Slowing<\/status> enemies caught by {{ tooltip_eeslowamount }}% decaying over 1.25 seconds.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Grim Visage<\/spellName> | Damage","Grim Visage<\/spellName> | Duration","Gaze of the Abyss<\/spellName> | Damage","Gaze of the Abyss<\/spellName> | Root Duration","Crushing Maw<\/spellName> | Damage","Crushing Maw<\/spellName> | Slow Amount","Cooldown","Mana Cost"],"effect":["{{ tooltip_eqbasedamage }} -> {{ tooltip_eqbasedamageNL }}","{{ tooltip_eqfleeduration }} -> {{ tooltip_eqfleedurationNL }}","{{ tooltip_ewbasedamage }} -> {{ tooltip_ewbasedamageNL }}","{{ tooltip_ewrootduration }} -> {{ tooltip_ewrootdurationNL }}","{{ tooltip_eebasedamage }} -> {{ tooltip_eebasedamageNL }}","{{ tooltip_eeslowamount }}% -> {{ tooltip_eeslowamountNL }}%","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[13,12.5,12,11.5,11],"cooldownBurn":"13\/12.5\/12\/11.5\/11","cost":[50,55,60,65,70],"costBurn":"50\/55\/60\/65\/70","datavalues":[],"effect":[null,[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[0,0,0,0,0],"rangeBurn":"0","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/HweiE.png"},"R":{"id":"HweiR","name":"Spiraling Despair","description":"Hwei paints a vision of pure despair. The first enemy champion struck becomes the center of an expanding painting that slows and damages nearby enemies. The vision explodes after reaching its maximum size or when the champion dies.","tooltip":"Hwei launches a vision of pure despair that sticks to an enemy champion for {{ duration }} seconds. The vision expands over time applying a Slow<\/status> to enemies for {{ slowpercentperstack }}% stacking every 0.25 seconds, and dealing {{ damageovertime }} magic damage per second<\/magicDamage>.

Upon completion, the vision shatters, dealing {{ damage }} magic damage<\/magicDamage>.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Damage Per Second","Cooldown"],"effect":["{{ rbasedamage }} -> {{ rbasedamageNL }}","{{ basedamageovertime }} -> {{ basedamageovertimeNL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":3,"cooldown":[140,115,80],"cooldownBurn":"140\/115\/80","cost":[100,100,100],"costBurn":"100","datavalues":[],"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[1300,1300,1300],"rangeBurn":"1300","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/HweiR.png"}},"passive":{"name":"Signature of the Visionary","description":"Hwei primes enemy champions he damages with his abilities for his signature finishing touch.

Hitting an enemy with a second damaging spell completes his signature, leaving it beneath them. The signature detonates after a short delay, dealing magic damage to all enemies in range.","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/passive\/HweiPassive.png"}}' position="mid" action="runes" champion_key='Hwei' configs='{"patch":"14.23","version":"14.23.1","clientID":"558adf1d-3e33-4f42-b04a-5a83fb8266d9","season":{"27":"S2024 S2","25":"S2024 S1","23":"S2023 S2","21":"S2023 S1","19":"S2022 S2","17":"S2022 S1","15":"S2022 S1","13":"S2022 S1","7":"S2022 S1"},"STATIC_URL":"https:\/\/ddragon.leagueoflegends.com\/cdn\/","DATA_STATIC_URL":"https:\/\/lmssplus.gg\/wp-content\/lol\/","STATIC_PATH":"\/home\/forge\/lmssplus.gg\/wp-content\/lol\/","position":["top","jungle","mid","adc","support"],"tiers":["S+","S","A","B","C","D"],"regions":{"VN":"Vietnam","KR":"Korea","EUW":"EU West","NA":"North America","EUNE":"Europe Nordic & East","LAN":"LAN","LAS":"LAS","OCE":"Oceania","JP":"Japan","ME":"Middle East","RU":"Russia","BR":"Brazil","TR":"Turkey","PH":"Philippines","SG":"Singapore","TH":"Thailand","TW":"Taiwan"},"flags":{"EUW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-euw.svg","NA":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-na.svg","EUNE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-eune.svg","LAN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-lan.svg","LAS":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-las.svg","OCE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-oce.svg","KR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-kr.svg","JP":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-jp.svg","ME":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-me.svg","RU":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ru.svg","BR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-br.svg","TR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-tr.svg","PH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ph.svg","SG":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-si.svg","TH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-th.svg","TW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ta.svg","VN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-vi.svg"},"LANGUAGES":{"vi":"vi_VN","en":"en_US","zh":"zh_CN","th":"th_TH","fr":"fr_FR","ja":"ja_JP","de":"de_DE","cs":"cs_CZ","el":"el_GR","pl":"pl_PL","ro":"ro_RO","hu":"hu_HU","es":"es_ES","it":"it_IT","ko":"ko_KR","pt":"pt_BR","ru":"ru_RU","tr":"tr_TR","ms":"ms_MY","id":"id_ID"},"RANKS":{"CHALLENGER":{"name":"Challenger","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/challenger.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/challenger.png"},"GRANDMASTER":{"name":"Grandmaster","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/grandmaster.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/grandmaster.png"},"MASTER":{"name":"Master","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/master.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/master.png"},"DIAMOND":{"name":"Diamond","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/diamond.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/diamond.png"},"EMERALD":{"name":"Emerald","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/emerald.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/emerald.png"},"PLATINUM":{"name":"Platinum","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/platinum.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/platinum.png"},"GOLD":{"name":"Gold","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/gold.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/gold.png"},"SILVER":{"name":"Silver","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/silver.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/silver.png"},"BRONZE":{"name":"Bronze","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/bronze.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/bronze.png"},"IRON":{"name":"Iron","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/iron.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/iron.png"}},"MODES":{"ranked":"Ranked Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="LAS" hl="en_US" patch="14.23" id="app__champions_stats">
Hwei
Hwei the Visionary
Signature of the Visionary Subject: Disaster Q Subject: Serenity W Subject: Torment E Spiraling Despair R