Darius Skills for Top Path 14.23
Optimal Darius skill order for the Top path in patch 14.23, customized for the current LoL meta.
{{ empoweredattackdamage }} physical damage<\/physicalDamage> and Slows<\/status> by {{ e2 }}% for {{ e5 }} second.
This Ability refunds its Mana cost and reduces its Cooldown by {{ e3 }}% if it kills the target.
This Ability triggers spell effects upon dealing damage.<\/rules>{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Total AD Ratio"],"effect":["{{ effect4amount*100.000000 }} -> {{ effect4amountnl*100.000000 }}"]},"maxrank":5,"cooldown":[5,5,5,5,5],"cooldownBurn":"5","cost":[40,40,40,40,40],"costBurn":"40","datavalues":[],"effect":[null,[0,0,0,0,0],[90,90,90,90,90],[50,50,50,50,50],[1.4,1.45,1.5,1.55,1.6],[1,1,1,1,1],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"0","90","50","1.4\/1.45\/1.5\/1.55\/1.6","1","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[300,300,300,300,300],"rangeBurn":"300","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/DariusNoxianTacticsONH.png"},"E":{"id":"DariusAxeGrabCone","name":"Apprehend","description":"Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.","tooltip":"Passive:<\/spellPassive> Darius gains {{ e1 }}% Armor Penetration.
Active:<\/spellActive> Darius hooks with his axe, Pulling<\/status>, and Knocking Up<\/status> and Slowing<\/status> by {{ e2 }}% for {{ e3 }} second.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Percent Armor Penetration","@AbilityResourceName@ Cost","Cooldown"],"effect":["{{ e1 }} -> {{ e1NL }}","{{ cost }} -> {{ costNL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":5,"cooldown":[24,21.5,19,16.5,14],"cooldownBurn":"24\/21.5\/19\/16.5\/14","cost":[70,60,50,40,30],"costBurn":"70\/60\/50\/40\/30","datavalues":[],"effect":[null,[20,25,30,35,40],[40,40,40,40,40],[1,1,1,1,1],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"20\/25\/30\/35\/40","40","1","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[535,535,535,535,535],"rangeBurn":"535","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/DariusAxeGrabCone.png"},"R":{"id":"DariusExecute","name":"Noxian Guillotine","description":"Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.","tooltip":"Darius leaps to an enemy and strikes a lethal blow, dealing {{ damage }} true damage<\/trueDamage>. For each Hemorrhage<\/keywordMajor> on the target, this Ability deals an additional {{ rdamagepercentperhemostack*100 }}% damage, up to a max of {{ maximumdamage }} damage<\/trueDamage>.
If this kills the target, Darius mayRecast<\/recast> this Ability once within {{ rrecastduration }} seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage","Cooldown"],"effect":["{{ rbasedamage }} -> {{ rbasedamageNL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":3,"cooldown":[120,100,80],"cooldownBurn":"120\/100\/80","cost":[100,100,0],"costBurn":"100\/100\/0","datavalues":[],"effect":[null,[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]],"effectBurn":[null,"0","0","0","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[460,460,460],"rangeBurn":"460","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/DariusExecute.png"}},"passive":{"name":"Hemorrhage","description":"Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/passive\/Darius_Icon_Hemorrhage.png"}}' position="top" action="skills" champion_key='Darius' configs='{"patch":"14.23","version":"14.23.1","clientID":"558adf1d-3e33-4f42-b04a-5a83fb8266d9","season":{"27":"S2024 S2","25":"S2024 S1","23":"S2023 S2","21":"S2023 S1","19":"S2022 S2","17":"S2022 S1","15":"S2022 S1","13":"S2022 S1","7":"S2022 S1"},"STATIC_URL":"https:\/\/ddragon.leagueoflegends.com\/cdn\/","DATA_STATIC_URL":"https:\/\/lmssplus.gg\/wp-content\/lol\/","STATIC_PATH":"\/home\/forge\/lmssplus.gg\/wp-content\/lol\/","position":["top","jungle","mid","adc","support"],"tiers":["S+","S","A","B","C","D"],"regions":{"VN":"Vietnam","KR":"Korea","EUW":"EU West","NA":"North America","EUNE":"Europe Nordic & East","LAN":"LAN","LAS":"LAS","OCE":"Oceania","JP":"Japan","ME":"Middle East","RU":"Russia","BR":"Brazil","TR":"Turkey","PH":"Philippines","SG":"Singapore","TH":"Thailand","TW":"Taiwan"},"flags":{"EUW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-euw.svg","NA":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-na.svg","EUNE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-eune.svg","LAN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-lan.svg","LAS":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-las.svg","OCE":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-oce.svg","KR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-kr.svg","JP":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-jp.svg","ME":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-me.svg","RU":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ru.svg","BR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-br.svg","TR":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-tr.svg","PH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ph.svg","SG":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-si.svg","TH":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-th.svg","TW":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-ta.svg","VN":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/flags\/icon-vi.svg"},"LANGUAGES":{"vi":"vi_VN","en":"en_US","zh":"zh_CN","th":"th_TH","fr":"fr_FR","ja":"ja_JP","de":"de_DE","cs":"cs_CZ","el":"el_GR","pl":"pl_PL","ro":"ro_RO","hu":"hu_HU","es":"es_ES","it":"it_IT","ko":"ko_KR","pt":"pt_BR","ru":"ru_RU","tr":"tr_TR","ms":"ms_MY","id":"id_ID"},"RANKS":{"CHALLENGER":{"name":"Challenger","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/challenger.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/challenger.png"},"GRANDMASTER":{"name":"Grandmaster","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/grandmaster.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/grandmaster.png"},"MASTER":{"name":"Master","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/master.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/master.png"},"DIAMOND":{"name":"Diamond","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/diamond.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/diamond.png"},"EMERALD":{"name":"Emerald","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/emerald.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/emerald.png"},"PLATINUM":{"name":"Platinum","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/platinum.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/platinum.png"},"GOLD":{"name":"Gold","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/gold.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/gold.png"},"SILVER":{"name":"Silver","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/silver.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/silver.png"},"BRONZE":{"name":"Bronze","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/bronze.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/bronze.png"},"IRON":{"name":"Iron","image_url":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/medals\/iron.png","image_rank":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss\/dist\/rank\/iron.png"}},"MODES":{"ranked":"Ranked Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="RU" hl="en_US" patch="14.23" id="app__champions_stats">
This Ability refunds its Mana cost and reduces its Cooldown by {{ e3 }}% if it kills the target.
If this kills the target, Darius may
Darius Skill order
Q
E
W
92.31%
12 Matches
33.33%
Win rate
Darius Skill Path
Q
E
W
W
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
|
0.50%
3 Matches
|
33.33% Win rate
|
Q
E
W
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
|
0.33%
2 Matches
|
50.00% Win rate
|
Q
E
W
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
|
0.17%
1 Matches
|
100.00% Win rate
|