Sand Soldier<\/keywordMajor> for {{ e1 }} seconds. When Azir Attacks an enemy near a Sand Soldier<\/keywordMajor>, he instead orders the soldiers to stab, dealing {{ totaldamage }} magic damage<\/magicDamage> in their direction.

This Ability has {{ maxammo }} charges.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Solder Attack Damage","Total AP Ratio","Recharge Time","@AbilityResourceName@ Cost"],"effect":["{{ basedamage }} -> {{ basedamageNL }}","{{ apratio }} -> {{ apratioNL }}","{{ ammorechargetime }} -> {{ ammorechargetimeNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[1.5,1.5,1.5,1.5,1.5],"cooldownBurn":"1.5","cost":[40,35,30,25,20],"costBurn":"40\/35\/30\/25\/20","datavalues":[],"effect":[null,[10,10,10,10,10],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[3,3,3,3,3],[0,0,0,0,0],[5,5,5,5,5],[25,25,25,25,25],[0.5,0.5,0.5,0.5,0.5]],"effectBurn":[null,"10","0","0","0","0","3","0","5","25","0.5"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"2","range":[525,525,525,525,525],"rangeBurn":"525","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/AzirW.png"},"E":{"id":"AzirEWrapper","name":"Shifting Sands","description":"Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.","tooltip":"Azir grants himself {{ totalshield }} Shield<\/shield> for {{ e6 }} seconds and dashes to one of his Sand Soldiers<\/keywordMajor>, dealing {{ totaldamage }} magic damage<\/magicDamage> to enemies he passes through.

If Azir hits an enemy champion, he stops and gains a Sand Soldier<\/keywordMajor> charge.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Shield Amount","Damage","Cooldown"],"effect":["{{ e4 }} -> {{ e4NL }}","{{ e3 }} -> {{ e3NL }}","{{ cooldown }} -> {{ cooldownNL }}"]},"maxrank":5,"cooldown":[22,20.5,19,17.5,16],"cooldownBurn":"22\/20.5\/19\/17.5\/16","cost":[60,60,60,60,60],"costBurn":"60","datavalues":[],"effect":[null,[1700,1700,1700,1700,1700],[0,0,0,0,0],[60,100,140,180,220],[70,110,150,190,230],[0.3,0.5,0.7,0.9,1.1],[1.5,1.5,1.5,1.5,1.5],[1100,1100,1100,1100,1100],[0,0,0,0,0],[5,5,5,5,5],[25,25,25,25,25]],"effectBurn":[null,"1700","0","60\/100\/140\/180\/220","70\/110\/150\/190\/230","0.3\/0.5\/0.7\/0.9\/1.1","1.5","1100","0","5","25"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[1100,1100,1100,1100,1100],"rangeBurn":"1100","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/AzirEWrapper.png"},"R":{"id":"AzirR","name":"Emperor's Divide","description":"Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.","tooltip":"Azir summons a wall of armored soldiers that charges forward, Knocking Back<\/status> enemies and dealing {{ totaldamage }} magic damage<\/magicDamage>. 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Solo","flex":"Ranked Flex","aram":"ARAM","urf":"URF"},"AI_SCORE":{"VICTOR":{"title":"Victor","desc":"Contributed significantly in the early and mid-game, securing the win."},"STRUGGLE":{"title":"Struggle","desc":"Faced challenges and struggled to perform as desired."},"LATE_BLOOMER":{"title":"Late bloomer","desc":"Demonstrated increasingly better performance over time, leading to a victory."},"DOWNFALL":{"title":"Downfall","desc":"Started off well, but performance weakened over time."},"UNLUCKY":{"title":"Unlucky","desc":"Displayed good performance but was unlucky."},"LEADER":{"title":"Leader","desc":"Made the perfect decisions and strategies, leading the team to victory."},"AVERAGE":{"title":"Average","desc":"Played along with the game flow."},"RESILIENT":{"title":"Resilient","desc":"Demonstrated strength and perseverance in overcoming difficult situations."},"ROLLERCOASTER":{"title":"Rollercoaster","desc":"Performance fluctuated like a rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="RU" hl="en_US" patch="14.23" id="app__champions_stats">
Azir
Azir the Emperor of the Sands
Shurima's Legacy Conquering Sands Q Arise! W Shifting Sands E Emperor's Divide R
C Win rate 47.90% Pick rate 2.01% Ban rate 0.72% KDA 1.82

Patch 14.23 buff

2024-11-19
Arise! W
Arise!
  • Damage 50/65/80/95/110 (+35/40/45/50/55% AP) (+0-45 based on level) Damage 50/65/80/95/110 (+40/45/50/55/60% AP) (+0-45 based on level)

Patch 14.21 buff

2024-10-22
Basic Stats
  • Attack Damage 52 Attack Damage 56
  • Health Regen 5 Health Regen 7

Patch 14.18 nerf

2024-09-10
Arise! W
Arise!
  • Damage 50/65/80/95/110 + 0-77 (based on level) (+55% AP) Damage 50/65/80/95/110 + 0-45 (based on level) (+35/40/45/50/55% AP)

Patch 14.16 buff

2024-08-13
Basic Stats
  • Base Armor 22 Base Armor 25
  • Health Regeneration 3.5 Health Regeneration 5

Patch 14.8

2024-04-16
Basic Stats
  • Health Regeneration per 5 Seconds 5 Health Regeneration per 5 Seconds 3.5
Arise! W
Arise!
  • Magic Damage 0-77 (based on level) (+50/67/84/101/118) (+55% AP) Magic Damage 0-77 (based on level) (+50/65/80/95/110) (+55% AP)

Patch 14.3 nerf

2024-02-06
Basic Stats
  • Base Health Regeneration 7 Base Health Regeneration 5

Patch 13.24 buff

2023-12-05
Arise! W
Arise!
  • Damage 2-77 (levels 10-18) (+50/65/80/95/110) (+55% AP) Damage 2-77 (levels 10-18) (+50/67/84/101/118) (+55% AP)

Patch 13.23

2023-11-20
Arise! W
Arise!
  • Magic Damage 2-92 (levels 10-18) (+50/67/84/101/118) (+60% AP) Magic Damage 2-77 (levels 10-18) (+50/65/80/95/110) (+55% AP)

Patch 13.19 nerf

2023-09-26
Conquering Sands Q
Conquering Sands
  • Cooldown 12/10.5/9/7.5/6 seconds Cooldown 14/12/10/8/6 seconds

Patch 13.11 buff

2023-05-31
Conquering Sands Q
Conquering Sands
  • Cooldown 14/12/10/8/6 seconds Cooldown 12/10.5/9/7.5/6 seconds
Arise! W
Arise!
  • Magic Damage 0-92 (based on level) (+50/67/84/101/118) (+55% AP) Magic Damage 0-92 (based on level) (+50/67/84/101/118)(+60% AP)
  • Summon Range 500 Summon Range 525

Patch 13.7 buff

2023-04-04
Basic Stats
  • Attack Speed Growth 5% Attack Speed Growth 6%
  • Base Armor 19 Base Armor 22
Shurima's Legacy P
Shurima's Legacy
  • Cast Range 500 Cast Range 700
  • Duration 30 seconds Duration 45 seconds
Conquering Sands Q
Conquering Sands
  • Mana Cost 65/70/75/80/85 Mana Cost 70/80/90/100/110
  • Stab Range 370 Stab Range 325
Arise! W
Arise!
  • Magic Damage 0-110 (based on level) (+50/60/70/80/90) (+55% AP) Magic Damage 0-92 (based on level) (+50/67/84/101/118) (+55% AP) (Note
  • Mana Cost 40 at all ranks Mana Cost 40/35/30/25/20

Patch 13.5 Adj

2023-03-07
Basic Stats
  • Armor Growth 4.2 Armor Growth 5
  • Attack Damage Growth 2.8 Attack Damage Growth 3.5
  • Attack Speed Growth 3% Attack Speed Growth 5%
  • Attack Speed Ratio 0.625 Attack Speed Ratio 0.694
  • Base Health 622 Base Health 550
  • Base Mana 380 Base Mana 320
  • Mana Growth 36 Mana Growth 40
Shifting Sands E
Shifting Sands
  • Magic Damage 60/100/140/180/220 (+ 55% AP) Magic Damage 60/100/140/180/220 (+ 40% AP)
Shurima's Legacy P
Shurima's Legacy
  • Cooldown 180 seconds Cooldown 90 seconds (Note
  • Damage 150 (+4 per minute) (+15% AP) physical damage Damage 230-410 (based on level) (+40% AP) magic damage
  • Duration 60 seconds Duration 30 seconds
  • removedBonus Damage to Champions 37.5% bonus damage removedBonus Damage to Champions 0% bonus damage
  • Sun Disc Armor 60 (+1 per minute) Sun Disc Armor 30-90 (based on level)
  • Sun Disc Debuff Loses 100 armor while Azir is far away or dead Sun Disc Debuff Loses 100 armor and magic resist while Azir is far away or dead
  • Sun Disc Health 2550 Sun Disc Health 3000
  • Sun Disc Magic Resist 100 (+1 per minute) Sun Disc Magic Resist 30-90 (based on level)
Conquering Sands Q
Conquering Sands
  • Magic Damage 70/90/110/130/150 (+30% AP) Magic Damage 60/80/100/120/140 (+35% AP) (Note
  • Mana Cost 55 Mana Cost 65/70/75/80/85
Arise! W
Arise!
  • Slower Soldiers 15/25/35/45/55% passive attack speed Slower Soldiers 50/60/70/80/90 additional magic damage
  • Total Magic Damage 50-150 (based on level) (+55% AP) Total Magic Damage 50-200 (based on level and W rank) (+55% AP)

Patch 13.4 nerf

2023-02-22
Basic Stats
  • Base Mana 480 Base Mana 380
  • Mana Growth 21 Mana Growth 36
Shifting Sands E
Shifting Sands
  • Magic Damage 60/90/120/150/180 (+ 40% AP) Magic Damage 60/100/140/180/220 (+ 55% AP)
Emperor's Divide R
Emperor's Divide
  • Magic Damage 175/325/475 (+ 60% AP) Magic Damage 200/400/600 (+75% AP)
Arise! W
Arise!
  • Soldier Recharge Time 9/8.25/7.5/6.75/6 seconds Soldier Recharge Time 10/9/8/7/6 seconds

Patch 12.17 nerf

2022-09-07
Shifting Sands E
Shifting Sands
  • Cooldown 19/18/17/16/15 seconds Cooldown 22/20.5/19/17.5/16 seconds
Arise! W
Arise!
  • Cooldown 8/7.5/7/6.5/6 seconds Cooldown 9/8.25/7.5/6.75/6 seconds
  • Sand soldier damage 50-150 (based on level) (+60% AP) Sand soldier damage (+55% AP)

Patch 12.10 Adj

2022-05-24
Shifting Sands E
Shifting Sands
  • SHIELD 80/120/160/200/240 (+70% AP) SHIELD 70/110/150/190/230 (+60% AP)

Patch 12.6 buff

2022-03-29
Basic Stats
  • Health at level 18 2116 Health at level 18 2337
  • Health growth 92 Health growth 105

Patch 11.11

2021-05-25
Conquering Sands Q
Conquering Sands
  • Cost 70 mana Cost 55 mana

Patch 11.5

2021-03-02
Arise! W
Arise!
  • Sand soldier damage 60-160 (levels 1-18) Sand soldier damage 50-150 (levels 1-18)

Patch 11.2

2021-01-20
Conquering Sands Q
Conquering Sands
  • Cooldown 15/13/11/9/7 seconds Cooldown 14/12/10/8/6 seconds

Patch 10.19

2020-09-15
Arise! W
Arise!
  • Bonus attack speed 20/30/40/50/60% Bonus attack speed 15/25/35/45/55%
  • Triple soldier bonus attack speed 20/30/40/50/60% Triple soldier bonus attack speed 15/25/35/45/55%

Patch 10.3

2020-02-04
Basic Stats
  • Mana 438 Mana 480
Emperor's Divide R
Emperor's Divide
  • Wall length 5/6/7 soldiers Wall length 6/7/8 soldiers

Patch 10.1

2020-01-07
Emperor's Divide R
Emperor's Divide
  • Base damage 150/250/450 Base damage 175/325/475
  • Wall duration 3 seconds Wall duration 5 seconds