Lịch sử chỉnh sửa sức mạnh Vi
Khám phá chi tiết lịch sử các bản cập nhật của Vi trong LMHT, với các thay đổi về sức mạnh, điều chỉnh chỉ số, và tinh chỉnh xuyên suốt các bản vá gần đây.
Vi
Cảnh Binh Piltover
Q
W
E
R
D
Tỷ lệ thắng
41.40%
Tỷ lệ chọn
5.80%
Tỷ lệ cấm
1.99%
KDA
2.19
Patch 14.22 buff
2024-11-05
P
Giáp Chống Chất Nổ- Shield 12% max HP ⇒ Shield 14% max HP
Patch 14.18 nerf
2024-09-10
Q
Cú Đấm Bùng Nổ- Maximum Damage 100/150/200/250/300 (+160% bonus AD) ⇒ Maximum Damage 90/140/190/240/290 (+160% bonus AD)
- Minimum Damage 50/75/100/125/150 (+ 80% bonus AD) ⇒ Minimum Damage 45/70/95/120/145 (+ 80% bonus AD)
Patch 14.16 buff
2024-08-13
Q
Cú Đấm Bùng Nổ- Maximum Damage 90/140/190/240/290 + 160% bonus AD ⇒ Maximum Damage 100/150/200/250/300 + 160% bonus AD
- Minimum Damage 45/70/95/120/145 + 80% bonus AD ⇒ Minimum Damage 50/75/100/125/150 + 80% bonus AD
Patch 13.17 nerf
2023-08-29
E
Cú Đấm Xuyên Thấu- Cooldown 14/12.5/11/9.5/8 seconds ⇒ Cooldown 12/11/10/9/8 seconds
P
Giáp Chống Chất Nổ- Shield Strength 10% of Vi’s maximum health ⇒ Shield Strength 12% of Vi’s maximum health
R
Tả Xung Hữu Đột- Physical Damage 150/325/500 (+110% bonus AD) ⇒ Physical Damage 150/275/400 (+90% bonus AD)
W
Cú Đấm Phá Giáp- Passive Cooldown Reduction 3 seconds ⇒ Passive Cooldown Reduction 4 seconds
Patch 13.13 nerf
2023-06-27
P
Giáp Chống Chất Nổ- Shield Scaling 13% of maximum health ⇒ Shield Scaling 10% of maximum health
R
Tả Xung Hữu Đột- Cooldown 120/100/80 seconds ⇒ Cooldown 140/115/90 seconds
Patch 13.7 nerf
2023-04-04
E
Cú Đấm Xuyên Thấu- Physical Damage 10/30/50/70/90 (+110% AD) (+90% AP) ⇒ Physical Damage 5/20/35/50/65 (+120% AD) (+100% AP)
Q
Cú Đấm Bùng Nổ- Maximum Physical Damage 110/160/210/260/310 (+140% bonus AD) ⇒ Maximum Physical Damage 90/140/190/240/290 (+160% bonus AD)
- Minimum Physical Damage 55/80/105/130/155 (+70% bonus AD) ⇒ Minimum Physical Damage 45/70/95/120/145 (+80% bonus AD)
Patch 11.22
2021-11-02
Q
Cú Đấm Bùng Nổ- Every millisecond counts ⇒ Every millisecond counts Distance traveled and damage dealt are now based on exact channeling time instead of every 0.25 seconds
- Here comes the punchline ⇒ Here comes the punchline Targets will get knocked back immediately upon contact with Vi
- If you hit a wall ⇒ If you hit a wall Dash range now extends up to 50 units when going over a wall
- Knockback duration 0.7 seconds ⇒ Knockback duration 0.75 seconds
R
Tả Xung Hữu Đột- Get dunked ⇒ Get dunked Vi's ult knockup will take effect once she is 300 units from her primary target instead of varying between 0-300 based on 0.25 second intervals
- Get out the way ⇒ Get out the way Nearby enemies in Vi's ult path will get knocked back immediately upon contact with Vi
- Knockup duration Varies between 1.25 -1.49 seconds ⇒ Knockup duration 1.4 seconds
- Ol' reliable ⇒ Ol' reliable Both the target's knockup and Vi's self-stun during her ult animation now have consistent durations rather than varying between casts
Patch 10.13
2020-06-23
Q
Cú Đấm Bùng Nổ- Cooldown 12/11/10/9/8 seconds ⇒ Cooldown 12/10.5/9/7.5/6 seconds
Patch 10.1
2020-01-07
R
Tả Xung Hữu Đột- Denzel washington ⇒ Denzel washington Vi remains Unstoppable for the duration of her uppercut