{{ totalmissiledamage }} magic damage<\/magicDamage> and granting Viktor {{ shieldlevelscaling }} Shield<\/shield> for {{ buffduration }} seconds.

Viktor's next Attack within 3.5 seconds deals an additional {{ attacktotaldmg }} magic damage<\/magicDamage>.

Upgraded:<\/keywordMajor> Grants {{ totalaugmentedshieldvalue }} Shield<\/shield> and Viktor additionally gains {{ augmentmovespeedbonus }}% Move Speed<\/speed> for {{ buffduration }} seconds.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Cooldown","@AbilityResourceName@ Cost","Damage (Missile)","Damage (Attack)"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}","{{ missiledamage }} -> {{ missiledamageNL }}","{{ aabonusdamage }} -> {{ aabonusdamageNL }}"]},"maxrank":5,"cooldown":[9,8,7,6,5],"cooldownBurn":"9\/8\/7\/6\/5","cost":[45,50,55,60,65],"costBurn":"45\/50\/55\/60\/65","datavalues":[],"effect":[null,[60,75,90,105,120],[2.5,2.5,2.5,2.5,2.5],[30,30,30,30,30],[0,0,0,0,0],[20,45,70,95,120],[0.08,0.08,0.08,0.08,0.08],[0.18,0.18,0.18,0.18,0.18],[0.6,0.6,0.6,0.6,0.6],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"60\/75\/90\/105\/120","2.5","30","0","20\/45\/70\/95\/120","0.08","0.18","0.6","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[600,600,600,600,600],"rangeBurn":"600","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/ViktorPowerTransfer.png"},"W":{"id":"ViktorGravitonField","name":"Gravity Field","description":"Viktor conjures a heavy gravitational field that slows enemies in its radius. Enemies who stay within the device for too long are stunned.

Augment: Viktor's non-periodic spells apply a slow to enemies.","tooltip":"Viktor deploys a gravitational imprisonment device for {{ fieldduration }} seconds, Slowing<\/status> enemies inside by {{ slowpotency*-1 }}%. Enemies inside for 1.5 seconds are Stunned<\/status> for {{ stunduration }} seconds.

Upgraded Passive:<\/keywordMajor> Viktor's non-ultimate Abilities Slow<\/status> by {{ augmentslow }}% for 1 second.

{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Cooldown","Movement Slow"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ slowpotency*-1.000000 }}% -> {{ slowpotencynl*-1.000000 }}%"]},"maxrank":5,"cooldown":[17,16,15,14,13],"cooldownBurn":"17\/16\/15\/14\/13","cost":[65,65,65,65,65],"costBurn":"65","datavalues":[],"effect":[null,[-0.28,-0.32,-0.36,-0.4,-0.44],[1.5,1.5,1.5,1.5,1.5],[4,4,4,4,4],[0.5,0.5,0.5,0.5,0.5],[3,3,3,3,3],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"-0.28\/-0.32\/-0.36\/-0.4\/-0.44","1.5","4","0.5","3","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[800,800,800,800,800],"rangeBurn":"800","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/ViktorGravitonField.png"},"E":{"id":"ViktorDeathRay","name":"Death Ray","description":"Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to all enemies in its path.

Augment: An explosion follows the Death Ray's wake, dealing magic damage.","tooltip":"Viktor fires a death ray in a chosen direction, dealing {{ laserdamage }} magic damage<\/magicDamage> to enemies hit.

Upgraded:<\/keywordMajor> An aftershock follows the death ray, dealing {{ aftershockdamage }} magic damage<\/magicDamage>.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Damage (Death Ray)","Damage (Aftershock)","Cooldown","@AbilityResourceName@ Cost"],"effect":["{{ basedamagelaser }} -> {{ basedamagelaserNL }}","{{ basedamageaftershock }} -> {{ basedamageaftershockNL }}","{{ cooldown }} -> {{ cooldownNL }}","{{ cost }} -> {{ costNL }}"]},"maxrank":5,"cooldown":[12,11,10,9,8],"cooldownBurn":"12\/11\/10\/9\/8","cost":[70,80,90,100,110],"costBurn":"70\/80\/90\/100\/110","datavalues":[],"effect":[null,[70,110,150,190,230],[20,60,100,140,180],[1,1,1,1,1],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]],"effectBurn":[null,"70\/110\/150\/190\/230","20\/60\/100\/140\/180","1","0","0","0","0","0","0","0"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[525,525,525,525,525],"rangeBurn":"525","resource":"{{ cost }} {{ abilityresourcename }}","image_url":"https:\/\/lmssplus.gg\/wp-content\/lol\/14.23\/img\/skill\/ViktorDeathRay.png"},"R":{"id":"ViktorChaosStorm","name":"Chaos Storm","description":"Viktor conjures a singularity on the field which deals magic damage and interrupts enemy channels. The singularity then periodically does magic damage to all nearby enemies. Viktor can redirect the singularity.

Augment: The Chaos Storm moves 25% faster.","tooltip":"Viktor conjures a chaos storm in an area for {{ stormduration }} seconds, instantly dealing {{ initialburstdamage }} magic damage<\/magicDamage> then dealing {{ subsequentburstdamage }} magic damage<\/magicDamage> per second to surrounding enemies. The storm automatically follows champions it has recently damaged.

Recast:<\/recast> Viktor manually moves the storm.

Upgrade:<\/keywordMajor> The storm moves {{ augmentboost*100 }}% faster.{{ spellmodifierdescriptionappend }}","leveltip":{"label":["Cooldown","Damage (Initial Burst)","Damage (Periodic Ticks)"],"effect":["{{ cooldown }} -> {{ cooldownNL }}","{{ initialburstbasedamage }} -> {{ initialburstbasedamageNL }}","{{ subsequentburstbasedamage }} -> {{ subsequentburstbasedamageNL }}"]},"maxrank":3,"cooldown":[120,100,80],"cooldownBurn":"120\/100\/80","cost":[100,100,100],"costBurn":"100","datavalues":[],"effect":[null,[100,175,250],[130,210,290],[6.5,6.5,6.5],[2,2,2],[3,3,3],[400,400,400],[200,200,200],[300,300,300],[900,900,900],[0.2,0.2,0.2]],"effectBurn":[null,"100\/175\/250","130\/210\/290","6.5","2","3","400","200","300","900","0.2"],"vars":[],"costType":" {{ abilityresourcename }}","maxammo":"-1","range":[700,700,700],"rangeBurn":"700","resource":"{{ cost }} {{ abilityresourcename 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rollercoaster."},"UNYIELDING":{"title":"Unyielding","desc":"Displayed unyielding determination and never gave up."}},"THEME_URL":"https:\/\/lmssplus.gg\/wp-content\/themes\/lmss","main_url":"https:\/\/lmssplus.gg"}' language="en" current_region="TW" hl="en_US" patch="14.23" id="app__champions_stats">
Viktor
Viktor the Machine Herald
Glorious Evolution Siphon Power Q Gravity Field W Death Ray E Chaos Storm R
C Win rate 46.57% Pick rate 2.85% Ban rate 0.40% KDA 2.13

Viktor runes

25.00% WR (4 Matches)
Sorcery Sorcery
Summon Aery Arcane Comet Phase Rush
Nullifying Orb Manaflow Band Nimbus Cloak
Transcendence Celerity Absolute Focus
Scorch Waterwalking Gathering Storm
Resolve Resolve
Grasp of the Undying Aftershock Guardian
Demolish Font of Life Shield Bash
Conditioning Second Wind Bone Plating
Overgrowth Revitalize Unflinching
DEFENSE FLEX FLEX OFFENSE OFFENSE OFFENSE FLEX DEFENSE DEFENSE

Viktor Summoner spells

Flash Teleport
33.33% WR (9 Matches)

Viktor item build

Starter items

Doran's Ring Health Potion Health Potion
33.33% WR (9 Matches)

Boots

Sorcerer's Shoes
33.33% WR (9 Matches)

Core items

Dark Seal Luden's Companion Mejai's Soulstealer Zhonya's Hourglass
100.00% WR (1 Matches)

Viktor skill order

Skill Priority

Death Ray E Siphon Power Q Gravity Field W
60.00% WR (5 Matches)

Skill Path

Siphon Power Q
Siphon Power
1 8 10 12 13
Gravity Field W
Gravity Field
3 14 15
Death Ray E
Death Ray
2 4 5 7 9
Chaos Storm R
Chaos Storm
6 11
Glorious Evolution P
Glorious Evolution

Viktor Toughest Matchups

Ahri
Ahri 47.22% 36 Matches

Viktor combos