Dr. Mundo Patch History
Explore the complete patch history of Dr. Mundo in LoL, including updates, changes, and adjustments over time.
Patch 14.20 nerf
2024-10-08
E
Blunt Force Trauma
- Bonus Attack Damage 2/2.35/2.7/3.05/3.4% max health ⇒ Bonus Attack Damage 2/2.25/2.5/2.75/3% max health
Patch 13.22 buff
2023-11-07
E
Blunt Force Trauma
- Passive Bonus Attack Damage 2/2.25/2.5/2.75/3% ⇒ Passive Bonus Attack Damage 2/2.35/2.7/3.05/3.4%
Patch 13.21
2023-10-24
E
Blunt Force Trauma
- Bonus Attack Damage based on Missing Health 0-60% ⇒ Bonus Attack Damage based on Missing Health 0-40%
- Passive Bonus Attack Damage 2/2.5/3/3.5/4% maximum health ⇒ Passive Bonus Attack Damage 2/2.25/2.5/2.75/3% maximum health
Patch 13.6 Adj
2023-03-21
Basic Stats
- Base Health Regeneration 6.5 ⇒ Base Health Regeneration 7
- Health Regeneration Scaling 0.55 ⇒ Health Regeneration Scaling 0.5
E
Blunt Force Trauma
- Damage to Jungle Monsters 150% ⇒ Damage to Jungle Monsters 200%
W
Heart Zapper
- Recast Timer 1 second ⇒ Recast Timer 0.5 second
Patch 13.1 nerf
2023-01-10
Basic Stats
- Armor Growth 4.2 ⇒ Armor Growth 3.7
- Base Health 653 ⇒ Base Health 613
E
Blunt Force Trauma
- Bonus Attack Damage 2.5/3/3.5/4/4.5% of maximum health ⇒ Bonus Attack Damage 2/2.5/3/3.5/4% of maximum health
Patch 12.23 Hotfix
2022-12-06
Basic Stats
- Base Health Regeneration Growth 0.75 ⇒ Base Health Regeneration Growth 0.55
E
Blunt Force Trauma
- Health Cost 20/30/40/50/60 ⇒ Health Cost 10/25/40/55/70
P
Goes Where He Pleases
- Additional Maximum Health Regeneration 0.4 - 2.5 ⇒ Additional Maximum Health Regeneration 0.4 - 2.3
- Health Loss 3% of Current Health ⇒ Health Loss 4% of Current Health
Q
Infected Bonesaw
- Health Cost 60 at all ranks ⇒ Health Cost 50/60/70/80/90
R
Maximum Dosage
- Cooldown 110 seconds ⇒ Cooldown 120 seconds
Patch 12.23 Adj
2022-12-06
Basic Stats
- Attack Damage Growth 3.5 ⇒ Attack Damage Growth 2.5
- Base Attack Speed 0.72 ⇒ Base Attack Speed 0.67
- Base Magic Resist 32 ⇒ Base Magic Resist 29
- Magic Resist Growth 2.05 ⇒ Magic Resist Growth 2.3
E
Blunt Force Trauma
- Bonus Damage to Monsters 200% ⇒ Bonus Damage to Monsters 150%
- Cooldown 8/7.5/7/6.5/6 seconds ⇒ Cooldown 9/8.25/7.5/6.75/6 seconds
- Health Cost 10/20/30/40/50 ⇒ Health Cost 20/30/40/50/60
- Passive Bonus AD 15/20/15/30/35 (+ 25/30/35/40/45 based on missing health) ⇒ Passive Bonus AD 2.5/3/3.5/4/4.5% maximum health
P
Goes Where He Pleases
- Cannister Heal 8% of maximum health ⇒ Cannister Heal 4% of maximum health
- Cannister Health Loss 7% of current health ⇒ Cannister Health Loss 3% of current health
- Max Health Regen per 5 seconds 0.8-1.6% (linear progression) ⇒ Max Health Regen per 5 seconds 0.4-2.5% (non-linear progression, equal at level 11)
Q
Infected Bonesaw
- Health Cost 50 ⇒ Health Cost 60
R
Maximum Dosage
- Missing Health Gained as Maximum Health 8/11.5/15% ⇒ Missing Health Gained as Maximum Health 15/20/25%
W
Heart Zapper
- Damage Stored as Gray Health 25/30/35/40/45% ⇒ Damage Stored as Gray Health 80-95% based on level in the first 0.75 seconds, then 25% afterwards
- Duration 4 seconds ⇒ Duration 3 seconds
- Gray Health Healed after Not Taking Damage 0% ⇒ Gray Health Healed after Not Taking Damage 50%
- Health Cost 5% of current health ⇒ Health Cost 8% of current health
Patch 12.12 nerf
2022-06-22
P
Goes Where He Pleases
- Health regeneration 1-2% maximum health (levels 1-18) ⇒ Health regeneration 0.8-1.6% maximum health (levels 1-18)
R
Maximum Dosage
- Increased base health 10/15/20% missing health ⇒ Increased base health 8/11.5/15% missing health
Patch 12.10 Adj
2022-05-24
R
Maximum Dosage
- INCREASED BASE HEALTH 15/20/25% ⇒ INCREASED BASE HEALTH 10/15/20% missing health
Patch 12.4 nerf
2022-02-15
Basic Stats
- Ad growth 4.2 ⇒ Ad growth 3.5
- Attack damage 61-132.4 (levels 1-18) ⇒ Attack damage 61-120.5 (levels 1-18)
R
Maximum Dosage
- Cooldown 110/100/90 seconds ⇒ Cooldown 110 seconds at all ranks
Patch 11.18
2021-09-08
Q
Infected Bonesaw
- Embiggenate heals 20% of missing HP ⇒ Embiggenate On cast, immediately
- Healimify 20/45/70% ⇒ Healimify 20/40/60% of max HP over 10s
- Maximum damage to monsters 300/350/400/450/500 ⇒ Maximum damage to monsters 350/425/500/575/650
Patch 11.14
2021-07-07
Basic Stats
- Attack speed 0.67 ⇒ Attack speed 0.72
E
Blunt Force Trauma
- Bonus damage to monsters 140% ⇒ Bonus damage to monsters 200% (bonus damage to minions unchanged at 140%)
- Fly swatter ⇒ Fly swatter Small monsters are immediately sent flying away (regardless of whether it dies)
P
Goes Where He Pleases
- Cooldown 45-15 (level 1/3/6/8/11/13/16) ⇒ Cooldown 60-15 (level 1/3/6/8/11/13/16)
- Health regen 2% of maximum health ⇒ Health regen 1-2% of maximum health (level 1-18)
Q
Infected Bonesaw
- More monsters, more health ⇒ More monsters, more health Infected Bonesaw now heals for 100% of the health cost if it hits a monster (now the same as when it hits an enemy champion)
Patch 11.9
2021-04-27
Basic Stats
- Ad growth 3.5 ⇒ Ad growth 3
- Armor growth 3.5 ⇒ Armor growth 3
Patch 11.8
2021-04-13
E
Blunt Force Trauma
- Flat bonus ad 40/55/70/85/100 ⇒ Flat bonus ad 30/45/60/75/90
- Max bonus ad 60/90/120/150/180 ⇒ Max bonus ad 50/80/110/140/170
- Flat bonus ad 40/55/70/85/100 ⇒ Flat bonus ad 30/45/60/75/90
- Max bonus ad 60/90/120/150/180 ⇒ Max bonus ad 50/80/110/140/170
P
Goes Where He Pleases
- Max health regeneration 1.5% ⇒ Max health regeneration 2.5%
- Max health regeneration 1.5% ⇒ Max health regeneration 2.5%
Q
Infected Bonesaw
- Capped damage against minions & monsters 300/350/400/450/500 ⇒ Capped damage against minions & monsters 100/200/300/400/500
- Health cost restore on enemy champion hit 50% ⇒ Health cost restore on enemy champion hit 100%
- Capped damage against minions & monsters 300/350/400/450/500 ⇒ Capped damage against minions & monsters 100/200/300/400/500
- Health cost restore on enemy champion hit 50% ⇒ Health cost restore on enemy champion hit 100%
Patch 11.2
2021-01-20
E
Blunt Force Trauma
- Bonus damage 3/3.5/4/4.5/5 of his maximum health ⇒ Bonus damage 4/4.5/5/5.5/6% of his maximum health
Q
Infected Bonesaw
- Health refund on hit 40% ⇒ Health refund on hit 50%
- Health refund on kill 80% ⇒ Health refund on kill 100%
R
Maximum Dosage
- Health regen 50/75/100% maximum health ⇒ Health regen 60/85/110% maximum health