Lịch sử chỉnh sửa sức mạnh Hecarim
Khám phá chi tiết lịch sử các bản cập nhật của Hecarim trong LMHT, với các thay đổi về sức mạnh, điều chỉnh chỉ số, và tinh chỉnh xuyên suốt các bản vá gần đây.
Patch 14.14 Adj
2024-07-16
Basic Stats
- Health Growth 99 ⇒ Health Growth 106
E
Vó Ngựa Hủy Diệt
- Cooldown 18 seconds at all ranks ⇒ Cooldown 20/19/18/17/16 seconds
W
Nhiếp Hồn Trận
- Cooldown 16/15.5/15/14.5/14 ⇒ Cooldown 14 seconds at all ranks
- Duration 5 ⇒ Duration 4 seconds
- Healing 20%, halved to 10% for damage dealt by allies ⇒ Healing 25%, halved to 12.5% for damage dealt by allies
Patch 13.21 buff
2023-10-24
Basic Stats
- Attack Damage Growth 3.2 ⇒ Attack Damage Growth 3.7
W
Nhiếp Hồn Trận
- Duration 4 seconds ⇒ Duration 5 seconds
Patch 13.17 nerf
2023-08-29
Basic Stats
- Base Mana 277 ⇒ Base Mana 280
- Base Mana Regeneration 6.5 ⇒ Base Mana Regeneration 7
- Mana Growth 60 ⇒ Mana Growth 40
- Mana Regeneration Growth 0.6 ⇒ Mana Regeneration Growth 0.8
Q
Càn Quét
- Mana Cost 30 at all ranks ⇒ Mana Cost 28/26/24/22/20
W
Nhiếp Hồn Trận
- Mana Cost 50/60/70/80/90 ⇒ Mana Cost 50/55/60/65/70
- Omnivamp 25% (+2% of 100 bonus AD) of damage dealt ⇒ Omnivamp 20% of damage dealt (Note
Patch 13.14 nerf
2023-07-18
W
Nhiếp Hồn Trận
- Bonus Armor and Magic Resist 15/20/25/30/35 ⇒ Bonus Armor and Magic Resist 5/10/15/20/25
Patch 12.23 Hotfix
2022-12-06
Q
Càn Quét
- Percent Bonus Damage per Stack 4% (+5% per 100 bonus AD) ⇒ Percent Bonus Damage per Stack 3% (+ 4% per 100 bonus AD)
Patch 12.18 nerf
2022-09-20
Basic Stats
- Base health 650 ⇒ Base health 625
Q
Càn Quét
- Increased damage per stack 4% (+6% per 100 bonus AD) ⇒ Increased damage per stack 4% (+5% per 100 bonus AD)
- Physical damage bonus ad ratio 95% ⇒ Physical damage bonus ad ratio 90%
W
Nhiếp Hồn Trận
- Percent of post-mitigation damage healed 30% (+2.5% per 100 bonus AD) ⇒ Percent of post-mitigation damage healed 25% (+2% per 100 bonus AD) (Note: remains halved for damage not dealt by Hecarim)
Patch 12.17 Adj
2022-09-07
Basic Stats
- Base armor 35 ⇒ Base armor 32
- Hp growth 104 ⇒ Hp growth 99
E
Vó Ngựa Hủy Diệt
- Cooldown 20/19/18/17/16 ⇒ Cooldown 18 at all ranks
- Max damage 60/90/120/150/180 (+110% bonus AD) ⇒ Max damage 60/90/120/150/180 (+100% bonus AD)
- Maximum knockback 450 ⇒ Maximum knockback 350
- Min damage 30/45/60/75/90 (+55% bonus AD) ⇒ Min damage 30/45/60/75/90 (+50% bonus AD)
- Minimum knockback 250 ⇒ Minimum knockback 150
Q
Càn Quét
- Damage 60/90/120/150/180 (+90% bonus AD) ⇒ Damage 60/85/110/135/160 (+95% bonus AD)
- Damage per stack 2% (+3% per 100 bonus AD) ⇒ Damage per stack 4% (+6% per 100 bonus AD)
- Mana cost 28/31/34/37/40 ⇒ Mana cost 30
- Max number of stacks 2 ⇒ Max number of stacks 3
- Q cooldown per stack 1 second ⇒ Q cooldown per stack 0.75 seconds
- Stack falloff All at duration end ⇒ Stack falloff 1 stack per second at duration end
R
Bóng Ma Kị Sĩ
- Fear duration 0.75-2 seconds based on distance traveled ⇒ Fear duration 0.75-1.5 seconds based on distance traveled
W
Nhiếp Hồn Trận
- Armored cavalry ⇒ Armored cavalry Hecarim gains 15/20/25/30/35 Armor and Magic Resist while Spirit of Dread is active
- Cooldown 14 seconds ⇒ Cooldown 16/15.5/15/14.5/14 seconds
Patch 12.9 buff
2022-05-10
Q
Càn Quét
- Physical damage 60/90/120/150/180 (+85% bonus AD) ⇒ Physical damage 60/90/120/150/180 (+90% bonus AD)
W
Nhiếp Hồn Trận
- Cooldown 18 seconds ⇒ Cooldown 14 seconds
Patch 12.6 nerf
2022-03-29
E
Vó Ngựa Hủy Diệt
- Maximum total damage 60/100/140/180/220 (+110% bonus AD) ⇒ Maximum total damage 60/90/120/150/180 (+110% bonus AD)
- Minimum total damage 30/50/70/90/110 (+55% bonus AD) ⇒ Minimum total damage 30/45/60/75/90 (+55% bonus AD)
Q
Càn Quét
- Base damage 60/97/134/171/208 (+85% bonus AD) ⇒ Base damage 60/90/120/150/180 (+85% bonus AD)
Patch 11.20
2021-10-05
W
Nhiếp Hồn Trận
- Capped healing versus minions and monsters 90/120/150/180/210 ⇒ Capped healing versus minions and monsters 120/150/180/210/240
- Cooldown 22/21/20/19/18 seconds ⇒ Cooldown 18 seconds
Patch 11.12
2021-06-08
Basic Stats
- Armor 32 ⇒ Armor 35
Q
Càn Quét
- Damage ratio 75% bonus AD ⇒ Damage ratio 85% bonus AD
Patch 11.11
2021-05-25
E
Vó Ngựa Hủy Diệt
- Maximum damage ratio 100% bonus AD ⇒ Maximum damage ratio 110% bonus AD
- Minimum damage ratio 50% bonus AD ⇒ Minimum damage ratio 55% bonus AD
Q
Càn Quét
- Damage ratio 70% bonus AD ⇒ Damage ratio 75% bonus AD
Patch 11.9
2021-04-27
Basic Stats
- Armor 36 ⇒ Armor 32
- Armor growth 4 ⇒ Armor growth 4.25
E
Vó Ngựa Hủy Diệt
- Maximum base damage 70/130/190/250/310 ⇒ Maximum base damage 60/100/140/180/220
- Minimum base damage 35/65/95/125/155 ⇒ Minimum base damage 30/50/70/90/110
Q
Càn Quét
- Damage amplification per stack 5% ⇒ Damage amplification per stack 2% (+1% per 33 bonus AD)
W
Nhiếp Hồn Trận
- Healing from damage taken ⇒ Healing from damage taken Hecarim no longer heals 30% of damage taken by enemies within the area
- No more horsin' around ⇒ No more horsin' around Hecarim now heals for 30% (+1% per 40 bonus AD) of the damage he deals to a target. This is halved to 15% (+1% per 80 bonus AD) for damage dealt by allies.
Patch 11.7
2021-03-30
E
Vó Ngựa Hủy Diệt
- Bonus movement speed 25-75% (based on time active) ⇒ Bonus movement speed 25-65% (based on time active)
Patch 11.6
2021-03-16
Q
Càn Quét
- Base damage 60/102/144/186/228 ⇒ Base damage 60/97/134/171/208
Patch 10.24
2020-11-23
E
Vó Ngựa Hủy Diệt
- Bonus movement speed 25-85% (based on time active) ⇒ Bonus movement speed 25-75% (based on time active)
- Bugfix ⇒ Bugfix Hecarim no longer gains more than 25% movement speed immediately after casting E - Devastating Charge
P
Đường Ra Trận
- Bonus movement speed to bonus ad conversion 15-30% (level 1/3/6/9/12/15/18) ⇒ Bonus movement speed to bonus ad conversion 12-24% (level 1/3/6/9/12/15/18)
Patch 10.21
2020-10-13
E
Vó Ngựa Hủy Diệt
- Base damage 45/75/105/135/165 (90/150/210/270/330) ⇒ Base damage 35/65/95/125/155 (70/130/190/250/310)
Patch 10.16
2020-08-04
E
Vó Ngựa Hủy Diệt
- Bonus movement speed 25-75% (over the first 3 seconds, with fourth second at maximum value) ⇒ Bonus movement speed 25-100% (over the first 3 seconds, with fourth second at maximum value)
Patch 10.11
2020-05-27
Q
Càn Quét
- Base damage 55/95/135/175/215 ⇒ Base damage 60/102/144/186/228
- Minion damage reduction 33.3% ⇒ Minion damage reduction 40%
Patch 10.6
2020-03-17
R
Bóng Ma Kị Sĩ
- Fear duration 0.75-1.5 (based on distance traveled) seconds ⇒ Fear duration 0.75-2 (based on distance traveled) seconds